Jump to content
  • 0
Sign in to follow this  
rayz

Command to change sprite

Question

Hi guys I wanna ask if there is a command that changes sprites.

I found out that changebase does that, but it changes the name of the class and gives the skills of the job you choose. I know that you can't actually use these skills but its kinda... xD

Its not on source support but I wanna ask about the file that these commands like changebase are defined. Maybe I can use that as a base to do another command that really gives only the sprites.

Thanks 😊

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0

Hi.

 

Example for changing a character's sprite to Acolyte:

disguise(Job_Acolyte);

// or

disguise(4);

 

From doc/script_commands.txt:

Quote

*disguise(<Monster ID>)
*undisguise()

This command disguises the current player with a monster sprite.
The disguise lasts until undisguise() is issued or the player logs out.

Example:

disguise(PORING); // Disguise character as a Poring.
next();
undisguise(); // Return to normal character sprite.

The description is misleading since it supports not only monster IDs, but also NPC sprite IDs or job IDs....

 

 

~Kenpachi

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.