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cumbe11

asura drive speed formula

Question

Olá, eu queria entender a formula da velocidade da movimetação do asura...    more precisely that part     

ud->canmove_tick+=7*speed/5; 

 

I wanted to make the movement of the asura faster, I wanted to know where I have to modify it for that ....

 

src/skill.c


 

            struct unit_data *ud = unit_bl2ud(src);
            short dx,dy;
            int i,speed;
            i = skillid == MO_EXTREMITYFIST?1:2; //Move 2 cells for Issen, 1 for Asura
            dx = bl->x - src->x;
            dy = bl->y - src->y;
            if (dx < 0) dx-=i;
            else if (dx > 0) dx+=i;
            if (dy < 0) dy-=i;
            else if (dy > 0) dy+=i;
            if (!dx && !dy) dy++;
            if (map_getcell(src->m, src->x+dx, src->y+dy, CELL_CHKNOPASS))
            {
                dx = bl->x;
                dy = bl->y;
            } else {
                dx = src->x + dx;
                dy = src->y + dy;
            }

            skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);

            if(unit_walktoxy(src, dx, dy, 2) && ud) {
                //Increase can't walk delay to not alter your walk path
                ud->canmove_tick = tick;
                speed = status_get_speed(src);
                for (i = 0; i < ud->walkpath.path_len; i ++)
                {
                    if(ud->walkpath.path[i]&1)
                        ud->canmove_tick+=7*speed/5;
                    else
                        ud->canmove_tick+=speed;
                }
            }
        }
        break;

 

 

 

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