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MikZ

Training Dummy script vs killmonster2

Question

Good day!

May I request assistance please.
I have training dummy script but I also have hourly event like treasure box that has command @killmonster2 command. So everytime the event find the treasure enable the training dummy will be forever gone. how can I have the training dummy back after command @killmonster2?

-	script	Punching Bag	FAKE_NPC,{
OnInit:
	setmapflag( "prontera",mf_monster_noteleport );
OnDummyKill:
	 monster "prontera",208,182,"Punching Bag",1905,1,"Punching Bag::OnDummyKill";
	 end;
OnPCAttackEvent:
	if ( !@test_punch ) end;
	@dps_damage += @damage;
	end;
}
-	script	Punching Bag2	FAKE_NPC,{
OnInit:
	setmapflag( "prontera",mf_monster_noteleport );
OnDummyKill2:
	 monster "prontera",208,171,"Punching Bag",1905,1,"Punching Bag2::OnDummyKill2";
	 end;
OnPCAttackEvent:
	if ( !@test_punch ) end;
	@dps_damage += @damage;
	end;
}

Treasure Chest Event:

// --- Exteria Ragnarok Online [ExRO] 's Property ---
// ---   Please visit http://www.exteriaro.com    ---
// ---           Scripted By: ARTHistic           ---
// ---         Do Not Revomed the Credits         ---

prontera,183,172,5	script	Treasure Box Summoner::Tbox	4_M_JOB_WIZARD,{
//prontera,165,142,3	script	Treasure Box Summoner::Tbox	4_M_JOB_WIZARD,{
	mes "[^0000FFTreasure Hunt Event^000000]";
	mes "Hello, I'm a new mage here in Midgard. Every hour, I tried to cast my summoning spells and there a chance that i can summon a Treasure Box that will give you items once you destroy it. I only cast my spell on main city and I immediately announce to everyone once I perfectly cast my spells. Anyways, I will give you a little hint...";
        if( $@tboxevent == 0 ){
        	mes "I ^ff0000failed^000000 to summoned the Treasure Box last time.^000000";
	}else {
		mes " ";
        	mes "^I successfully summoned the Treasure Box last time.";
	}
	close;

OnStartTbox:
	set $@tboxevent,1;
		announce "[Treasure Chest Event: Treasure Chest Event 'I perfectly cast my summoning skills'.]",0,0x00FFFF;
		sleep2 5000;
		announce "[Treasure Chest Event: 2 rare Treasure Box will be spawned in 30 seconds at Prontera.]",0,0x00FFFF;
		sleep2 10000;
		announce "[Treasure Chest Event: Every Treasure Box gives you 5 Event Coins and a chance to drop 1 TCG.]",0,0x00FFFF;
		sleep2 20000;
		announce "[Treasure Chest Event: 2 rare Treasure Box has spawned in Prontera and will disappear in 45 minutes.]",0,0x00FFFF;
		monster "prontera",0,0,"Treasure Box",1344,2,"Tbox::OnTBoxKilled";
		initnpctimer;
		end;
OnTimer1800000:
	stopnpctimer;
	killmonster .eventMapTbox$,"all";
	set $@tboxevent,0;
	announce "[Treasure Chest Event: Rare Treasure Chest has disappear.]",0,0x00FFFF;
	end;

OnTBoxKilled:
	announce "[Treasure Chest Event: The rare Treasure Box has been found and destroyed by "+strcharinfo(0)+"!]", bc_all,0x00FFFF;
	set $@tboxevent,0;
	if( rand( 100 ) < .tboxrate ){ 
	getmapxy( .@map$,.@x,.@y,0 );
	makeitem 7227,2,.@map$,.@x,.@y;
	}else{
	getmapxy( .@map$,.@x,.@y,0 );
	makeitem 25046,10,.@map$,.@x,.@y;
}
end;

OnInit:
// craft settings
.tboxrate = 70;
set .eventMapTbox$, "prontera";
waitingroom "[Treasure Box Summoner]",0;
end;

}

 

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