For example i already finished creating my map, i already generate lightmaps with shadows and in the time i want to add another small light, do i need to recalculate again the whole lightmaps including the shadow? since calculating with shadows tooks alot of time, is there a way that it will only calculate the lightmap i added not touching the other lightmaps?
For example i already finished creating my map, i already generate
lightmaps with shadows and in the time i want to add another small
light, do i need to recalculate again the whole lightmaps including the
shadow? since calculating with shadows tooks alot of time, is there a way that it will only calculate the lightmap i added not touching the other lightmaps?
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