Ind 945 Posted August 8, 2013 (edited) Hercules Plugin Manager: UpdateHello~! What? This is the first major update to our Hercules Plugin Manager, HPM, since it has been first introduced some 3 months ago Made Possible Thanks to Haruna, Gepard and Xgear In this Update Initial Char and Login Server support Custom Packet support (and thus ability to override existent packets) in all 3 servers Initial Custom Data Struct supportThe ability for a plugin to create and append data structs to existent data, currently available to player units (map_session_data) and network pipes (socket_data), we'll be extending this to others as we go by, drop us a word if you need it somewhere it isn't available yet Documentation Update The documentation is currently being updated and will be available over http://herc.ws/wiki/HPM once it is complete The sample (src/plugins/sample.c) has been updated to demonstrate the usage of the new features Up-and-Coming HPM HooksSince HPM was first released we've greatly advanced in the design of this feature, which will take full advantage of our Hercules Renewal Phase One and be extremely efficient Hercules Stress Test ServerOur Stress Test Server will become a reality as soon as the HPM Hooks is released, as it is the one condition necessary for it to function as we intend it to Link!~u Commit Edited February 7, 2017 by Ridley 6 JulioCF, mkbu95, Jedzkie and 3 others reacted to this Quote Share this post Link to post Share on other sites
KeiKun 8 Posted August 8, 2013 oh good! the hookscan't wait </3 Quote Share this post Link to post Share on other sites
EriNa_KillerSoul 9 Posted August 8, 2013 awesome Quote Share this post Link to post Share on other sites
Xgear 44 Posted August 9, 2013 Awesome, this is starting to look neat. We can now further expand the kind of plugins that can be created <3 Quote Share this post Link to post Share on other sites