aabarreto 0 Posted February 5, 2021 So, since I couldn't find bRO scripts done, I'm starting to custom add the items myself... Buuuut... My Red Dragon Armor is just giving me hit +1 bonus, doesn't matter the refine. This is the script I made: { Id: 15240 AegisName: "RED_DRAGON" Name: "Armadura do Dragão Vermelho" Type: "IT_ARMOR" Weight: 40 Def: 100 Slots: 1 Upper: ["ITEMUPPER_UPPER", "ITEMUPPER_THIRD", "ITEMUPPER_THIRDUPPER", "ITEMUPPER_THIRDBABY"] Loc: "EQP_ARMOR" EquipLv: 90 Script: <" bonus bHit,10; bonus bAllStats,1; if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; if(getrefine()>=11) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; "> Quote Share this post Link to post Share on other sites
0 Daraen 8 Posted February 5, 2021 3 hours ago, aabarreto said: So, since I couldn't find bRO scripts done, I'm starting to custom add the items myself... Buuuut... My Red Dragon Armor is just giving me hit +1 bonus, doesn't matter the refine. This is the script I made: { Id: 15240 AegisName: "RED_DRAGON" Name: "Armadura do Dragão Vermelho" Type: "IT_ARMOR" Weight: 40 Def: 100 Slots: 1 Upper: ["ITEMUPPER_UPPER", "ITEMUPPER_THIRD", "ITEMUPPER_THIRDUPPER", "ITEMUPPER_THIRDBABY"] Loc: "EQP_ARMOR" EquipLv: 90 Script: <" bonus bHit,10; bonus bAllStats,1; if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; if(getrefine()>=11) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; "> I got my hit bonus +10 when I refine my item to 6 Script: <" if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; } "> Quote Share this post Link to post Share on other sites
0 aabarreto 0 Posted February 5, 2021 1 hour ago, Daraen said: I got my hit bonus +10 when I refine my item to 6 Script: <" if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; } "> Script: <" if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; } "> Damn... What the problem could be then? Quote Share this post Link to post Share on other sites
0 Daraen 8 Posted February 5, 2021 13 minutes ago, aabarreto said: Damn... What the problem could be then? This should work Script: <" bonus bHit,10; bonus bAllStats,1; if(getrefine() >= 6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; } if(getrefine() >= 11) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; } "> Quote Share this post Link to post Share on other sites
So, since I couldn't find bRO scripts done, I'm starting to custom add the items myself...
Buuuut... My Red Dragon Armor is just giving me hit +1 bonus, doesn't matter the refine.
This is the script I made:
{ Id: 15240
AegisName: "RED_DRAGON"
Name: "Armadura do Dragão Vermelho"
Type: "IT_ARMOR"
Weight: 40
Def: 100
Slots: 1
Upper: ["ITEMUPPER_UPPER", "ITEMUPPER_THIRD", "ITEMUPPER_THIRDUPPER", "ITEMUPPER_THIRDBABY"]
Loc: "EQP_ARMOR"
EquipLv: 90
Script: <"
bonus bHit,10;
bonus bAllStats,1;
if(getrefine()>=6) {
bonus bHit,10;
bonus2 bAddRace,RC_Boss,10;
};
if(getrefine()>=11) {
bonus bHit,10;
bonus2 bAddRace,RC_Boss,10;
};
">
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