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aabarreto

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  1. What should I do? : DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189) [SQL]: DB error - Table 'ragnarok.pnp_gstorage' doesn't exist [Debug]: at C:\Users\Barreto\Desktop\Ragnarok\Hercules Updated\Hercules\src\map\script.c:19210 - SELECT `Guild_ID` , `Password` , `Question` , `Answer` FROM `pnp_gstorage` WHERE `Guild_ID`= '1' [Debug]: Source (NPC): Guild Manager at prontera (147,189)
  2. So far the same errors happens... No update so far?
  3. Does anyone has Nightmarish Jitterbug compatible with Hercules or a guide of what to change from rAthena's script?
  4. Boa tarde! Como faço para meu servidor suportar acentos e sinais gráficos sem erros? Quando uso eles nas linhas de texto, são substituídos por símbolos estranhos (ascii, presumo)...
  5. By now I already solved the issue, thank you! It was indeed a packetver mistaken.
  6. There's no error, that's all that shows up... On char-server.conf: login_ip: "25.97.221.112" On map-server.conf: char_ip: "25.97.221.112" map_ip: "25.97.221.112" The map_ip was 0.0.0.0, with the same error, so I tried changing it to the Hamachi IP as well Edit: also tried now with the char and map server confs from the offline newbie pack and it still doesn't work... same issue, no errors, the map server recognizes the login but the client doesn't actually open the map. Sclientinfo.xml: <address>25.97.221.112</address> - tried with the regular 127 as well
  7. So... It's my own server, but running in Hamachi. It suddenly stopped actually starting the char on map server: Any ideas on what happened?
  8. Damn... What the problem could be then?
  9. So, since I couldn't find bRO scripts done, I'm starting to custom add the items myself... Buuuut... My Red Dragon Armor is just giving me hit +1 bonus, doesn't matter the refine. This is the script I made: { Id: 15240 AegisName: "RED_DRAGON" Name: "Armadura do Dragão Vermelho" Type: "IT_ARMOR" Weight: 40 Def: 100 Slots: 1 Upper: ["ITEMUPPER_UPPER", "ITEMUPPER_THIRD", "ITEMUPPER_THIRDUPPER", "ITEMUPPER_THIRDBABY"] Loc: "EQP_ARMOR" EquipLv: 90 Script: <" bonus bHit,10; bonus bAllStats,1; if(getrefine()>=6) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; if(getrefine()>=11) { bonus bHit,10; bonus2 bAddRace,RC_Boss,10; }; ">
  10. Ok, something's wrong then, because I can't see/extract /datainfo from inside my data.grf, also I don't seem to have accessoryid.lub... But I do have accname.lub. When I search for "accname.lub", it shows up as in /datainfo, but the folder doesn't appears in the folders list... Which .grf is read first by my client? I don't know how to know that... Maybe I should get the original data.grf again and start all the customs over? Just tell me in what .grf I should put the files, please... I didn't find any other .grf...
  11. And which grf is that? How do I know it? Nope... I have luafiles514/lua files, but not the datainfo folders... No accessoryid.lub; yes accname.lub Nope... It should be on those files? I saw that in the new clients I would only need to edit iteminfo...
  12. I also tried that... didn't work
  13. So I added a custom item... The script works fine, but everything in the game became an apple and I never saw the actual sprite working. Those are my lines in ItemInfo.lua: [77001] = { unidentifiedDisplayName = "Pegasus", unidentifiedResourceName = "Pegasus", unidentifiedDescriptionName = { "Pegasus" }, identifiedDisplayName = "Pegasus", identifiedResourceName = "pegasus", identifiedDescriptionName = {"Pegasus"}, slotCount = 4, ClassNum = 20000 }, I also tried these: identifiedResourceName = pegasus, identifiedResourceName = "Pegasus", identifiedResourceName = "PEGASUS", Those are the files on data.grf: Where am I wrong?
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