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Your connection is currently delayed. Please reconnect again later. login port 6950
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bulat
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Hello everyone. Launched hercules on VPS linux. The emulator starts up perfectly, without any errors, but when I go into the game itself via exe it gives the following error:
Your connection is currently delayed. Please reconnect again later.
my sclientifo.hml:
checked where it connects and found that it connects not to port 6900 but to port 6950 is this normal?
checked all ports that are needed all open.
login-server.conf:
login_configuration: { // Login-server's console configuration @include "conf/global/console.conf" inter: { // The login server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. // bind_ip: "194.67.111.###" // Login Server Port login_port: 6900 // Interval (in minutes) to execute a DNS/IP update. Disabled by default. // Enable it if your server uses a dynamic IP which changes with time. //ip_sync_interval: 10 }
char-server.conf:
char_configuration: { @include "conf/global/console.conf" @include "conf/global/sql_connection.conf" // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: "Hercules" // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: "Server" // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, // if set to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Information related to inter-server behavior inter: { // Server Communication username and password. userid: "bk###" passwd: "bk###" // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: "194.67.111.###" // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. // bind_ip: "194.67.111.###" // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: "194.67.111.###" // Character Server Port char_port: 6121 }
map-server.conf :
map_configuration: { @include "conf/global/console.conf" @include "conf/global/sql_connection.conf" // map_list and map_removed @include "conf/map/maps.conf" // When @help or @h is typed when you are a GM, this is displayed for helping new GMs understand GM commands. help_txt: "conf/map/help.txt" charhelp_txt: "conf/map/charhelp.txt" // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: false // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: false // When employing more than one language (see db/translations.conf), // this setting is used as a fallback default_language: "English" // Information related to inter-server behavior inter: { // Interserver communication passwords, set in the login server database userid: "bk###" passwd: "bk###" // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: "194.67.111.###" // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. // bind_ip: "194.67.111.###" // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: "194.67.111.###" // Map Server Port map_port: 5121 }
packetver: 20200122.
On a home computer under windows there are no problems with launching
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