Legendary 0 Posted September 15, 2013 (edited) How to add starter items for players? and set players level to ten when they first open the game or create their character Edited September 15, 2013 by Legendary Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted September 15, 2013 Starting items: conf/char-server.conf: line 97 // Starting items for new characters// Format is: id1,qt1,idn,qtnstart_items: 1201,1,2301,1 If I remember well, you can add up to 64 items in this format, more will crash your server. Setting players level to ten, I recommend you to auto issue an @lvup by script then setting a variable for making people not level up twice. 1 Legendary reacted to this Quote Share this post Link to post Share on other sites
0 Legendary 0 Posted September 15, 2013 (edited) Thanks but how to auto issue? Edited September 15, 2013 by Legendary Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted September 16, 2013 Just make an NPC to do this: - script autolvlup -1,{OnPCLoginEvent: if ( (BaseLevel == JobLevel == 1) && !newReward) { // Assume new character set newReward,1; atcommand "@lvup 9"; // 1 + 9 = 10; } end;} P.S.: Right now I'm unsure if this piece will work: BaseLevel == JobLevel == 1 If it doesn't, please change it to: BaseLevel == 1 && JobLevel == 1 But remember to keep that inside the parentheses. Quote Share this post Link to post Share on other sites
How to add starter items for players? and set players level to ten when they first open the game or create their character
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