nikki1200 1 Posted October 29, 2013 Hi All, Seeking for your assistance on how to modify the skill effect of the character. i don't have any idea. and do i need to recompile after changing the effect? Please advise, Thanks, Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted October 29, 2013 Hint. its on your db folder. search for const.txt for effects, and if you are using renewal search re/skill_db.txt and you dont need to recompile, just restart your server. NOTE: Recompile only required if you modify/update your src files. 1 nikki1200 reacted to this Quote Share this post Link to post Share on other sites
0 nikki1200 1 Posted October 29, 2013 Thanks Sir sevenzz23 for the tip. Quote Share this post Link to post Share on other sites
0 nikki1200 1 Posted October 29, 2013 But Sir my problem is the poison of GX like Oblivion Poison is almost 100% chance. i don't know how to fix it. i can't find it on skills db and i already check it on items db and sql-files. but still it's 90-100% effect chance. do you have any idea on how to fix this? i want to reduce the chance of this poison. Please advise, Thanks Quote Share this post Link to post Share on other sites
0 nikki1200 1 Posted October 29, 2013 Please see below my item_db 12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_OBLIVIONCURSE,300000,0; },{},{} I 2ble check it on sql-files it;s the same. The problem it's the poison is 100% change., can you help me in this one? Please advise, Thanks Quote Share this post Link to post Share on other sites
0 Patskie 88 Posted October 29, 2013 Change : 12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(10000) < 10) sc_start SC_OBLIVIONCURSE,300000,0; },{},{} to: 12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_OBLIVIONCURSE,300000,0; },{},{} Quote Share this post Link to post Share on other sites
0 nikki1200 1 Posted October 29, 2013 it's the same i got 100% chance. i don't want it 100%. all i want is to reduce the effect into at least 20% chance. i checked my status.c and and i saw this formula. maybe there's something wrong on this formula(please see below) case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT) sc_def = 100 - ( 100 - status->int_* 8 / 10 ); // sc_def = max(sc_def, 5); // minimum of 5% sc_def = max(sc_def, 1); // minimum of 1% break; please advise, THanks, Quote Share this post Link to post Share on other sites
Hi All,
Seeking for your assistance on how to modify the skill effect of the character. i don't have any idea. and do i need to recompile after changing the effect?
Please advise,
Thanks,
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