Beret 50 Posted November 6, 2013 This effect is nothing more than the continuation of the scroll effect with a difference this effect is activated by hitting the target has some chance of success, in addition to being transformed you earn some bonus http://herc.ws/board/topic/1087-scroll-transform/page-2 SC_ACTIVE_MONSTER_TRANSFORM We can see an example of item aegis which uses this status. item COMBIITEM_Shiba_Set event OnStartEquip: var temp = GetRefineLevel [LOCATION_HEAD2] SetAutoWeapon COMBIITEM_Shiba_Set 3+(3*temp) 5 SetAutoAttacked COMBIITEM_Shiba_Set 3+(3*temp) 5 return event OnFinishEquip: var temp = GetRefineLevel [LOCATION_HEAD2] ResetAutoWeapon COMBIITEM_Shiba_Set 3+(3*temp) 5 ResetAutoAttacked COMBIITEM_Shiba_Set 3+(3*temp) 5 return event OnActiveWeapon: ShowEffect "" EF_POTION_BERSERK Active_Montransform ATROCE SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 AddExtParam User VAR_ATTPOWER 30 return event OnDeactiveWeapon: DeActive_Montransform ATROCE ResetDisappearSPAmount COMBIITEM_Shiba_Set SubExtParam User VAR_ATTPOWER 30 return event OnActiveArmor: ShowEffect "" EF_POTION_BERSERK Active_Montransform ATROCE SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 AddExtParam User VAR_ATTPOWER 30 return event OnDeactiveArmor: DeActive_Montransform ATROCE ResetDisappearSPAmount COMBIITEM_Shiba_Set SubExtParam User VAR_ATTPOWER 30 return Quote Share this post Link to post Share on other sites
Ind 945 Posted February 10, 2014 humm I wonder would this be implemented in "autobonus" fashion? 1 AnnieRuru reacted to this Quote Share this post Link to post Share on other sites
Beret 50 Posted February 10, 2014 humm I wonder would this be implemented in "autobonus" fashion? I believe that no, it works like the montransform bonus, but a little different. He has a time and a chance to be active, tested on iro. I think we can do better than aegis, I suggest the following format. Active_Montransform, monsters name, time, chance, bonus; Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted February 10, 2014 autobonus "{ bonus bStr, 100; }", 10000, 1000, BF_WEAPON|BF_NORMAL, "{ disguise 1002; sleep2 1000; undisguise; }";transform into poring for 1 second, during the period will gain 100 str stat bonus Quote Share this post Link to post Share on other sites
Beret 50 Posted February 10, 2014 autobonus "{ bonus bStr, 100; }", 10000, 1000, BF_WEAPON|BF_NORMAL, "{ disguise 1002; sleep2 1000; undisguise; }";transform into poring for 1 second, during the period will gain 100 str stat bonus It's actually an effect SC can't use disguise. More better way aegis. Quote Share this post Link to post Share on other sites