Random: 0 - Signs what group type this item belongs to, 0 is "Must", a group of items that come out whenever the package is open (doesn't use rate), anything above 0 is considered "random_group_<value>", a package with 2 random groups for example gets 2 items whenever open, one from each group
Count: 30 - Stands for how much <Entry_Item_Name> will be obtained.
Expire: 2 - Signs how many hours this item will last (makes a rental item).
Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package.
Rate: 50 - If 'Random' is not 0, a rate from 1 to 10000 (0.01% - 100%) will be given.
Named: True/False - Signs whether the item should have the owner's name in it.
Bound: Char/Account/Guild - Bound an item
}
}
but for now how to auto bound an item when you get it on a box?
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