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ThyroDree

more damage when soul link

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help me with this src editing

 

if (sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_STAR) {	sd->right_weapon.addrace[RC_BOSS] += 70;	sd->left_weapon.addrace[RC_BOSS] += 70;	sd->right_weapon.addele[ELE_HOLY] += 70;	sd->left_weapon.addele[ELE_HOLY] += 70;} 

 

how to make this work? wont work @ my svn :( i added this code at status.c

 

 

also this

 

Professor / Wizard ( BaseLevel * 200 ) :

if (sc && sc->data[SC_SOULLINK] && (sc->data[SC_SOULLINK]->val2 == SL_SAGE || sc->data[SC_SOULLINK]->val2 == SL_WIZARD))		maxhp += ((TBL_PC*)bl)->status.base_level * 200; 

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What's the purpose of those changes? It's difficult to know if they're right or wrong without knowing their purpose :x

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oh i got a wrong link but this is the problem 

 

this is the real post i got it from Source Request Area

from Patskie

 

Professor / Wizard ( intelligence / 5 ) : 

 

if (sc && sc->data[SC_SOULLINK] && (sc->data[SC_SOULLINK]->val2 == SL_SAGE || sc->data[SC_SOULLINK]->val2 == SL_WIZARD))		vit += ((TBL_PC*)bl)->status.int_ / 5; 

 

Professor / Wizard ( BaseLevel * 200 ) :

 

if (sc && sc->data[SC_SOULLINK] && (sc->data[SC_SOULLINK]->val2 == SL_SAGE || sc->data[SC_SOULLINK]->val2 == SL_WIZARD))		maxhp += ((TBL_PC*)bl)->status.base_level * 200; 

http://herc.ws/board/topic/2232-soul-link-modif-request/

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