darkxxcrow 0 Posted December 24, 2013 (edited) I just started a Pre-renewal server with Hercules, and a few days after opening, we notice that the Enchant Deadly Poison doesn't act as it should...EDP in Pre-renewal should change the weapon and armor's ATK by 400% right? In Renewal Im not sure, but as the source says: /// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased So i think it's using renewal source... Maybe (And probably) This setting is what i am missing, cause I had to set it up quickly And i forgot to uncomment one line. //#define DISABLE_RENEWAL#ifndef DISABLE_RENEWAL Is that the reason? Because I have players online and I don't want to make them wait me recompile... EDIT: Oh! by the way, I have every Renewal "#define" commented into renewal.h, even the "DISABLE_RENEWAL" u.uThanks Edited December 24, 2013 by darkxxcrow Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted December 24, 2013 In that case this are what you need to disable. #define DISABLE_RENEWAL // <-- try to uncomment.//#define RENEWAL//#define RENEWAL_CAST//#define RENEWAL_DROP//#define RENEWAL_EXP//#define RENEWAL_LVDMG//#define RENEWAL_EDP // <-- Disabled//#define RENEWAL_ASPD then recompile your server. Quote Share this post Link to post Share on other sites
0 jackel2014 0 Posted December 25, 2013 (edited) In that case this are what you need to disable. #define DISABLE_RENEWAL // <-- try to uncomment.//#define RENEWAL//#define RENEWAL_CAST//#define RENEWAL_DROP//#define RENEWAL_EXP//#define RENEWAL_LVDMG//#define RENEWAL_EDP // <-- Disabled//#define RENEWAL_ASPD then recompile your server. to me ive already done this and no effect,,its always bugging me to this msge "buildin_setbattleflag: battle_config flag 'exp/job/dropitem_rate_common' could you please help me how will i fix this? Edited December 25, 2013 by jackel2014 Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted December 25, 2013 can you attach some screenshot? did you modify your source code? 1 jackel2014 reacted to this Quote Share this post Link to post Share on other sites
0 jackel2014 0 Posted December 26, 2013 (edited) can you attach some screenshot? did you modify your source code? I already post here http://herc.ws/board/topic/3651-help-help-pls/ pinoy nmn ka dba...tulungon mo po ako...gusto ko ibahin ung exp job and drop rate ko...walang nangyayari kahit i recompile pa nakin... Edited December 26, 2013 by jackel2014 Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted December 26, 2013 ^ Please use English language. if you want to use your native language, we have Filipino Community here . Quote Share this post Link to post Share on other sites
0 jackel2014 0 Posted December 26, 2013 ^ Please use English language. if you want to use your native language, we have Filipino Community here . im sorry..ive already done one of my problems...its only the floating rate.. my only problem now is how to fix all the "warning" here -->http://herc.ws/b...-help-help-pls/ pls help me on this one Quote Share this post Link to post Share on other sites
I just started a Pre-renewal server with Hercules, and a few days after opening, we notice that the Enchant Deadly Poison doesn't act as it should...
EDP in Pre-renewal should change the weapon and armor's ATK by 400% right?
In Renewal Im not sure, but as the source says:
So i think it's using renewal source...
Maybe (And probably) This setting is what i am missing, cause I had to set it up quickly And i forgot to uncomment one line.
Is that the reason? Because I have players online and I don't want to make them wait me recompile...
EDIT: Oh! by the way, I have every Renewal "#define" commented into renewal.h, even the "DISABLE_RENEWAL" u.u
Edited by darkxxcrowThanks
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