Fatalis 2 Posted April 13, 2013 how can i make magic crasher never miss? Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted April 13, 2013 (edited) As long as I've seen in the DBs, the chance of success isn't there and you'll have to look it up on the source. Unfortunately, I tried to fulfill your request but I still don't know source yet and I miserably failed. So you'll have to wait for someone who kindly wants to fulfill your request. Sorry wrong info, icabit is right, you should try that. Edited April 14, 2013 by jaBote Quote Share this post Link to post Share on other sites
0 icabit 4 Posted April 14, 2013 (edited) i haven't downloaded hercules but if it uses skill_db with these format //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description// 01 ID// 02 range (combo skills do not check for range when used,// if range is < 5, the skill is considered melee-range)// 03 hit (8- repeated hitting, 6- single-hit)// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element// -2 - use endowed element, -3 - use random element.)// 06 nk (skill damage properties):// 0x01 - No damage skill// 0x02 - Has splash area// 0x04 - Damage should be split among targets// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)// 0x10 - Skill ignores elemental adjustments// 0x20 - Skill ignores target's defense (misc type always ignores)// 0x40 - Skill ignores target's flee (magic type always ignores)// 0x80 - Skill ignores target's def cards 0x40 - Skill ignores target's flee (magic type always ignores) i hope this helps and enjoy Edited April 14, 2013 by icabit 1 Mumbles reacted to this Quote Share this post Link to post Share on other sites
how can i make magic crasher never miss?
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