milk 8 Posted January 27, 2014 Hello everyone! I am not good in C :c Can you help me to create custom mapflag to disable sit / stand for some maps? Thank you for any help. Quote Share this post Link to post Share on other sites
0 pan 87 Posted January 27, 2014 As it is now it isn't compatible, most places that were changed have things that are only available in Hercules, if you need it to be compatible with eAthena just provide a revision number and I'll 'convert' this diff to it.Thank you! eAthena rev. 15234I think there is need to add some checks for flag in clif_sitting / clif_standing functions, right? There's no need to do that, all sitting requests pass trough ActionRequest_sub.Here is the new diff: http://pastebin.com/uMgV81Db Note that can_sit_anywhere is the minimum gm lvl to sit anywhere. Haven't tested this diff in-game, but there where no build errors. 1 milk reacted to this Quote Share this post Link to post Share on other sites
0 pan 87 Posted January 27, 2014 I coded it for you: http://pastebin.com/fSPpQgBb Just do the changes that are depicted in this diff file, save and rebuild your map-server. I've also added a new group setting: can_sit_anywhereJust add it to all groups that can bypass 'nositting' restrictions. Oh, and only player controlled sitting is blocked (e.g. using insert), i.e. if a skill makes a player sit, it'll still do that even with the mapflag enabled, ok? Regards. 1 milk reacted to this Quote Share this post Link to post Share on other sites
0 milk 8 Posted January 27, 2014 I coded it for you: http://pastebin.com/fSPpQgBb Just do the changes that are depicted in this diff file, save and rebuild your map-server. I've also added a new group setting: can_sit_anywhereJust add it to all groups that can bypass 'nositting' restrictions. Oh, and only player controlled sitting is blocked (e.g. using insert), i.e. if a skill makes a player sit, it'll still do that even with the mapflag enabled, ok? Regards. Thank you very much, Pan! This is what I need. One more question: Is it compatible with eAthena code? Quote Share this post Link to post Share on other sites
0 pan 87 Posted January 27, 2014 As it is now it isn't compatible, most places that were changed have things that are only available in Hercules, if you need it to be compatible with eAthena just provide a revision number and I'll 'convert' this diff to it. 1 milk reacted to this Quote Share this post Link to post Share on other sites
0 milk 8 Posted January 27, 2014 As it is now it isn't compatible, most places that were changed have things that are only available in Hercules, if you need it to be compatible with eAthena just provide a revision number and I'll 'convert' this diff to it. Thank you! eAthena rev. 15234 I think there is need to add some checks for flag in clif_sitting / clif_standing functions, right? Quote Share this post Link to post Share on other sites
0 milk 8 Posted January 27, 2014 As it is now it isn't compatible, most places that were changed have things that are only available in Hercules, if you need it to be compatible with eAthena just provide a revision number and I'll 'convert' this diff to it.Thank you! eAthena rev. 15234I think there is need to add some checks for flag in clif_sitting / clif_standing functions, right? There's no need to do that, all sitting requests pass trough ActionRequest_sub.Here is the new diff: http://pastebin.com/uMgV81Db Note that can_sit_anywhere is the minimum gm lvl to sit anywhere. Haven't tested this diff in-game, but there where no build errors. Thank you, Pan. I will test it soon! Quote Share this post Link to post Share on other sites
0 milk 8 Posted January 27, 2014 Thank you very much for help. It works perfectly. Quote Share this post Link to post Share on other sites
Hello everyone!
I am not good in C :c
Can you help me to create custom mapflag to disable sit / stand for some maps?
Thank you for any help.
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