Triedge 12 Posted January 28, 2014 last night I was ready to start coding a script to Party vs Party.but I realized that Hercules does not handle commands Party. At least not the ones you see in rathena. Would it be possible to implement them? Quote Share this post Link to post Share on other sites
Mystery 594 Posted January 28, 2014 Which party commands? o_O Quote Share this post Link to post Share on other sites
Triedge 12 Posted January 28, 2014 *party_create *party_destroy *party_addmember *party_delmember *party_changeleader *party_changeoption Quote Share this post Link to post Share on other sites
Mhalicot 392 Posted January 29, 2014 someone made a pull request about that party command but it ddnt passed https://github.com/HerculesWS/Hercules/pull/205/files try to apply it manually. Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted January 31, 2014 in my opinion, these party related script commands are absolute ... I never use them better just learn how to use battleground and there's a flaw about party_create and then party_addmember which needs to use sleep in between them because it needs to transfer the data from char-server.exe battleground system however, is entirely calculated inside map-server.exe, which doesn't have this kind of bug 1 evilpuncker reacted to this Quote Share this post Link to post Share on other sites
Triedge 12 Posted January 31, 2014 in my opinion, these party related script commands are absolute ... I never use them better just learn how to use battleground and there's a flaw about party_create and then party_addmember which needs to use sleep in between them because it needs to transfer the data from char-server.exe battleground system however, is entirely calculated inside map-server.exe, which doesn't have this kind of bug It is possible to make a Battleground without waitroom ? that at least the party commands is more or less easy to make a Party vs Party. Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted February 1, 2014 (edited) It is possible to make a Battleground without waitroom ?I did bg_pvp script in rathena forumwithout source modification http://rathena.org/board/topic/73801-can-someone-fix-this-for-me-thank-you/?p=154091 http://rathena.org/board/topic/90734-annieruru-custom-bg/?p=236961 with source modification http://rathena.org/board/topic/73755-requesting-3v3-event-semi-bg-type-blue-team-vs-red-team/?p=172997 what you need to do is, use source modification and put every party member into a team with setbgid and if you test my script, you'll immediately notice there is an advantage over party system -> the party system counted every single player on the map, if there is 3 players on team A and 4 players on team B, it will display 1/7 at the right down corner of the screen -> the battleground system has bg_updatescore, which you can use the scoreboard manually display the score in any way you like Edited February 1, 2014 by AnnieRuru 2 evilpuncker and Triedge reacted to this Quote Share this post Link to post Share on other sites
Triedge 12 Posted February 1, 2014 oh, very nice! thx n_n Quote Share this post Link to post Share on other sites
Ind 945 Posted February 10, 2014 As this has been pointed out someone made a pull request about that party command but it ddnt passed https://github.com/HerculesWS/Hercules/pull/205/files try to apply it manually.Also the queue feature provided in hercules makes a alternative to adding people to games/events without chatrooms. 1 Triedge reacted to this Quote Share this post Link to post Share on other sites