HisokaMachi 0 Posted February 2, 2014 Sealed Kiel Card Script I think it would only take effect when your headgear is +15 above but in the card it says reduce 15% after cast delay when compounded on no+ headgear { bonus bDelayRate,((getrefine()>14)?-20:-15); },{},{ here is the item Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted February 2, 2014 I think it's OK. This says if the headgear is refined less than +15, just reduce a 15%; Else if its refined over +15, then reduce a 20%. At least that's what I get from the description. Quote Share this post Link to post Share on other sites
0 Jezu 25 Posted February 2, 2014 more detailed... getrefine() > 14 if the item refine is greater than 14, then { bonus bDelayRate,-20; } else { bonus bDelayRate,-15; } Quote Share this post Link to post Share on other sites
0 HisokaMachi 0 Posted February 2, 2014 ok thanks Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted February 3, 2014 I think setting up Negative(-) value may cost you a problem. Kindly take a look at this Topic http://herc.ws/board/topic/4153-problemreduce-after-cast-delay-script/?hl=bdelayrate Quoting this: bonus bDelayRate,-10; Well... this should be "Reduce After Cast Delay on all skills by 10%". 1. It doesn't work ingame2. I get this error in my console: pc_bonus: unknown type 0 -10 ! Quote Share this post Link to post Share on other sites
Sealed Kiel Card Script I think it would only take effect when your headgear is +15 above but in the card it says reduce 15% after cast delay when compounded on no+ headgear
{ bonus bDelayRate,((getrefine()>14)?-20:-15); },{},{
here is the item
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