does changing the mob count in npc/re/mobs can make a server map crash? i always have map crash i dont know why so i get the herc files from github then replace the db and conf with my older ones then i dont get mapcrash for 1 day then i replace the mob count of high orc and the monsters in thana t10 then i got already 2 consecutive map crash today
does changing the mob count in npc/re/mobs can make a server map crash? i always have map crash i dont know why so i get the herc files from github then replace the db and conf with my older ones then i dont get mapcrash for 1 day then i replace the mob count of high orc and the monsters in thana t10 then i got already 2 consecutive map crash today
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