Anyone knows how to removed 20% Fixed Cast Time while RENEWAL_CAST is enable, IF the user has already met the max castrate_dex_scale and vcast_stat_scale20% Fixed Cast Time will be ignored.
In the default set up. If RENEWAL_CAST is enable even you reach the max castrate and vcast scale you will still need 20% Fixed Cast Time reduction to no cast.
/// renewal cast time
/// (disable by commenting the line)
///
/// leave this line to enable renewal casting time algorithms
/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
/// example:
/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
/// "fixed cast time" which can only be reduced by specialist items and skills
#define RENEWAL_CAST
// At what dex does the cast time become zero (instacast)?
castrate_dex_scale: 200 //150
// How much (dex*2+int) does variable cast turns zero?
Anyone knows how to removed 20% Fixed Cast Time while RENEWAL_CAST is enable, IF the user has already met the max castrate_dex_scale and vcast_stat_scale 20% Fixed Cast Time will be ignored.
In the default set up. If RENEWAL_CAST is enable even you reach the max castrate and vcast scale you will still need 20% Fixed Cast Time reduction to no cast.
Share this post
Link to post
Share on other sites