Follow up to this topic. I'm not sure if it merited another topic or not. If it didn't, I'm very sorry, just merge it if you'd like.
After encountering problems with my rA to Herc merge, I attempted to build a second server sharing the same login DB credentials but with the char and map SQL tables separate. Made one to test if the same problems I had with the converted server would come up with a fresh/uncustomized one (except mmo.h to match my client), and true enough, they did come up as well.
People Petrify/Stun/Sleep/Stun at random
@item, buying stuff, or autolooted stuff don't seem to appear in your inventory until you refresh or warp in/out. Stat immunity seems to work
Client freezes when you try to kill anything that drops items. I suppose that's related to the second problem.
Follow up to this topic. I'm not sure if it merited another topic or not. If it didn't, I'm very sorry, just merge it if you'd like.
After encountering problems with my rA to Herc merge, I attempted to build a second server sharing the same login DB credentials but with the char and map SQL tables separate. Made one to test if the same problems I had with the converted server would come up with a fresh/uncustomized one (except mmo.h to match my client), and true enough, they did come up as well.
- People Petrify/Stun/Sleep/Stun at random
- @item, buying stuff, or autolooted stuff don't seem to appear in your inventory until you refresh or warp in/out. Stat immunity seems to work
- Client freezes when you try to kill anything that drops items. I suppose that's related to the second problem.
- That aside, the server seems to work :
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