AnnieRuru 957 Posted March 5, 2014 (edited) this one ... Paskie sent me the topic link asked me to write so ... http://rathena.org/board/topic/93022-random-pker/ I finished it... Download 2.1 scuffle_event_2.1.txt also needs source modification of -> getmemberaid this is a twist to last man standing event every few hours (configurable), this event will randomly select a few players those players who are quick enough to type '@scuffle' will be able to join the event then its a last man standing ... the last one who stay in the map gains the prize the condition to pick the players for the registrations are : ( by default ) - not a vendor - not in a chatroom - not inside an event map (nowarp and nowarpto mapflag) - not a GM - active in last 30 seconds - base level above 55 - no same ip to configure the time, simply change OnClock0000: // Configure time here ...OnClock0600:OnClock1200:OnClock1800:.. version 1.0 scuffle_event_1.0.txt this PvP event ... randomly select 2 active players and put them to fight in an empty map the condition to pick that 2 players are : ( by default ) - not a vendor - not in a chatroom - not inside an event map (nowarp and nowarpto mapflag) - not a GM - active in last 30 seconds - base level above 55 so the winner of the duel gain the prize scuffle_event_2.0.txt completely rewrite of this script, now this script become more complex and using registration instead of sending them in straight scuffle_event_2.1.txt -- fix a bug that some players might be in the map, should mapwarp them out Edited September 5, 2014 by AnnieRuru 3 evilpuncker, Dramosith and Like it~* reacted to this Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted March 5, 2014 nice idea, can't view the file atm so I want to ask will the player be warped to where he was before being recalled? would be nice if it act like this maybe add a config setting (warp players to 1: prontera , 2: savepoint, 3: source place (the place where they were before warped to event map)) Quote Share this post Link to post Share on other sites
Thunderbolt 3 Posted March 5, 2014 you are the best !! Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted March 5, 2014 (edited) it warp to source place ... wonder why you can't read the script (just 89 lines without comments) http://upaste.me/r/cec21097384776dc9 and the idea isn't mine ... I only make script accordingly to someone else idea EDIT: forgot to add noreturn mapflag ... again Edited March 5, 2014 by AnnieRuru Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted March 5, 2014 it warp to source place ... wonder why you can't read the script (just 89 lines without comments) http://upaste.me/r/cec21097384776dc9 and the idea isn't mine ... I only make script accordingly to someone else idea not at my pc Quote Share this post Link to post Share on other sites
Darkpurple 1 Posted March 14, 2014 Someone who are leveling up with team or killing the mvp is so sad.... Quote Share this post Link to post Share on other sites
Shatowolf 9 Posted March 17, 2014 (edited) just a suggestion, why not only pick at pvp room? so leveling up and mvp hunting won't pick. nice! i like this Edited March 17, 2014 by Meigan Quote Share this post Link to post Share on other sites
Darkpurple 1 Posted March 17, 2014 just a suggestion, why not only pick at pvp room? so leveling up and mvp hunting won't pick. nice! i like this Good suggestion!!!! Quote Share this post Link to post Share on other sites
BFPkiller 3 Posted March 23, 2014 how to do every 30mins ? thnx in advance Quote Share this post Link to post Share on other sites
jaBote 438 Posted March 23, 2014 Change the OnClockXXXX: to OnMinute00: and OnMinute30: 1 BFPkiller reacted to this Quote Share this post Link to post Share on other sites
BFPkiller 3 Posted March 23, 2014 Change the OnClockXXXX: to OnMinute00: and OnMinute30: thanks men !!! Quote Share this post Link to post Share on other sites
Happy 28 Posted May 3, 2014 (edited) Thanks a lot for this! *edit i wonder if you could add something that can ask players if they want to join the duel or not? in-case they were busy hunting something etc and then reroll the the next active player that might be interested to join. Edited May 27, 2014 by Happy Quote Share this post Link to post Share on other sites
Takizuki 0 Posted July 22, 2014 can this be change to zeny as prize? Quote Share this post Link to post Share on other sites
quesoph 105 Posted July 22, 2014 ^ Change this: for ( .@i = 0; .@i < .rewardsize; .@i += 2 ) getitem .reward[.@i], .reward[.@i +1]; to this: Zeny += 100; // 100z is the prize. change to your likings. Quote Share this post Link to post Share on other sites
Takizuki 0 Posted July 22, 2014 ^ Change this: for ( .@i = 0; .@i < .rewardsize; .@i += 2 ) getitem .reward[.@i], .reward[.@i +1]; to this: Zeny += 100; // 100z is the prize. change to your likings. thanks alot Quote Share this post Link to post Share on other sites
alvin182 0 Posted August 17, 2014 Hello There ... Request: please can you make it this event will not work if woe time or there is a current event.... Please to the owner Quote Share this post Link to post Share on other sites
Edgar 2 Posted August 22, 2014 (edited) Is there a way to validate if you have an item in your inventory?if ( !checkvending() && !checkchatting() && !getmapflag( strcharinfo(3), mf_nowarp ) && !getmapflag( strcharinfo(3), mf_nowarpto ) && !getmapflag( strcharinfo(3), mf_noteleport ) && !getgmlevel() && checkidle() < .idle && BaseLevel >= .level ) { // not vendor, not inside an event map and excluding GMsimagine is here, but I do not know how to declare it.------------- ok i tried these (from wiki)&& countitem(512) >= 5and it seems to work >=) Edited August 22, 2014 by Edgar Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted August 27, 2014 just a suggestion, why not only pick at pvp room? so leveling up and mvp hunting won't pick.just add.. && getmapflag( strcharinfo(3), mf_pvp ) && ...in the condition block. . . Request: please can you make it this event will not work if woe time or there is a current event....shouldn't you configure the OnClock by yourself ?OnTue2000 ... something like this also can Quote Share this post Link to post Share on other sites
Darkpurple 1 Posted September 3, 2014 just a suggestion, why not only pick at pvp room? so leveling up and mvp hunting won't pick.just add.. && getmapflag( strcharinfo(3), mf_pvp ) && ...in the condition block. . . >Request: please can you make it this event will not work if woe time or there is a current event....shouldn't you configure the OnClock by yourself ?OnTue2000 ... something like this also can Hello, AnnieRuru. How to restricted same ip to join this game? Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted September 4, 2014 ahh ... I missed Happy's post i wonder if you could add something that can ask players if they want to join the duel or not? in-case they were busy hunting something etc and then reroll the the next active player that might be interested to join.that's a nice idea,but instead of reroll, I made it a registration @DarkPurple block same ip right ? added it release version 2.0 Quote Share this post Link to post Share on other sites
Darkpurple 1 Posted September 4, 2014 (edited) ahh ... I missed Happy's post i wonder if you could add something that can ask players if they want to join the duel or not? in-case they were busy hunting something etc and then reroll the the next active player that might be interested to join.that's a nice idea,but instead of reroll, I made it a registration @DarkPurple block same ip right ? added it release version 2.0 also needs source modification of -> getmemberaid oh no...it looks nice in version 2 but I am rathena user.... how can use addrid to instead getmemberaid or this getmemberaid can patch in rathena? Edited September 4, 2014 by Darkpurple Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted September 4, 2014 unfortunately ... rathena doesn't support getmemberaid because rathena still haven't break the 128 array limit I just tried this in rAthena prontera,162,180,5 script asdf 100,{ .@i[999] = 1; dispbottom .@i[999] +"";} [Warning]: script:getelementofarray: index out of range (999)[Debug]: Data: variable name='.@i' index=0[Debug]: Source (NPC): asdf at prontera (162,180)so ... no ... doesn't work for rathena Quote Share this post Link to post Share on other sites
Darkpurple 1 Posted September 5, 2014 unfortunately ... rathena doesn't support getmemberaid because rathena still haven't break the 128 array limitI just tried this in rAthena prontera,162,180,5 script asdf 100,{ .@i[999] = 1; dispbottom .@i[999] +"";} [Warning]: script:getelementofarray: index out of range (999)[Debug]: Data: variable name='.@i' index=0[Debug]: Source (NPC): asdf at prontera (162,180)so ... no ... doesn't work for rathena Okay…thanks for explained that…I think I need to back to use version 1 is better for me… Quote Share this post Link to post Share on other sites
Hadeszeus 15 Posted September 5, 2014 (edited) Ofcourse I' used this script on my server bcoz Annie wrote this .Anyway, I really dont know why sometimes the Winner in scuffle doesn't go back to his last position and the weird part is there are times that winners in scuffle is fixed to 1 CHARID even that char is not PART of the event. Edited September 5, 2014 by Hadeszeus Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted September 5, 2014 (edited) Ahhhh ! I made a stupid mistake should make the map clean of players before the event start version 2.1 clean the map from players using mapwarp .map$; the weird part is there are times that winners in scuffle is fixed to 1 CHARID even that char is not PART of the event.I don't really understand this part, can explain better ? Edited September 5, 2014 by AnnieRuru Quote Share this post Link to post Share on other sites