Adam 3 Posted March 12, 2014 Hello Hercules~, I'm requesting a script for a hat which should give the Level 1 "spirit" corresponding to the job of the person wearing it. ie: If an assassin wears this hat, he gets "Assassin spirit lv 1"; if he is a knight then he gets "Knight spirit lv1"; etc... You get the idea Thanks Share this post Link to post Share on other sites
0 AnnieRuru 958 Posted March 12, 2014 https://github.com/rathena/rathena/blob/master/db/const.txt#L1304 rathena's SC_SPIRIT in hercules is SC_SOULLINK https://github.com/HerculesWS/Hercules/blob/master/db/const.txt#L876 you'll get stoned if used your script and also, that's outdated technique http://upaste.me/f02211100e4c8f24d 3 WalkingBad, evilpuncker and Adam reacted to this Share this post Link to post Share on other sites
0 evilpuncker 504 Posted March 12, 2014 (edited) @edit use the below version Edited March 12, 2014 by evilpuncker 1 Adam reacted to this Share this post Link to post Share on other sites
0 Adam 3 Posted March 12, 2014 (edited) Thanks to both of you then, evilpuncker and Annie Edited March 13, 2014 by Adam Share this post Link to post Share on other sites
0 Adam 3 Posted March 12, 2014 Just a question tho, "item_db_re"; do I have to adapt to "item_db_pre-re" to make it suit my server ? Share this post Link to post Share on other sites
0 evilpuncker 504 Posted March 12, 2014 are you using sql item_db or item_db.conf? Share this post Link to post Share on other sites
0 Adam 3 Posted March 13, 2014 item_db.conf evilpuncker Share this post Link to post Share on other sites
0 evilpuncker 504 Posted March 13, 2014 { Id: example AegisName: "example" Name: "example" Type: example Buy: example Weight: example Loc: example Script: <" example "> OnEquipScript: <" doevent "item_soullink::OnSoulLink"; "> OnUnequipScript: <" sc_end SC_SOULLINK; "> }, 1 Adam reacted to this Share this post Link to post Share on other sites
Hello Hercules~,
I'm requesting a script for a hat which should give the Level 1 "spirit" corresponding to the job of the person wearing it.
ie: If an assassin wears this hat, he gets "Assassin spirit lv 1"; if he is a knight then he gets "Knight spirit lv1"; etc... You get the idea
Thanks
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