Adam 3 Posted March 12, 2014 Hello Hercules~, I'm requesting a script for a hat which should give the Level 1 "spirit" corresponding to the job of the person wearing it. ie: If an assassin wears this hat, he gets "Assassin spirit lv 1"; if he is a knight then he gets "Knight spirit lv1"; etc... You get the idea Thanks Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted March 12, 2014 (edited) @edit use the below version Edited March 12, 2014 by evilpuncker 1 Adam reacted to this Quote Share this post Link to post Share on other sites
0 AnnieRuru 957 Posted March 12, 2014 https://github.com/rathena/rathena/blob/master/db/const.txt#L1304 rathena's SC_SPIRIT in hercules is SC_SOULLINK https://github.com/HerculesWS/Hercules/blob/master/db/const.txt#L876 you'll get stoned if used your script and also, that's outdated technique http://upaste.me/f02211100e4c8f24d 3 Adam, evilpuncker and WalkingBad reacted to this Quote Share this post Link to post Share on other sites
0 Adam 3 Posted March 12, 2014 (edited) Thanks to both of you then, evilpuncker and Annie Edited March 13, 2014 by Adam Quote Share this post Link to post Share on other sites
0 Adam 3 Posted March 12, 2014 Just a question tho, "item_db_re"; do I have to adapt to "item_db_pre-re" to make it suit my server ? Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted March 12, 2014 are you using sql item_db or item_db.conf? Quote Share this post Link to post Share on other sites
0 Adam 3 Posted March 13, 2014 item_db.conf evilpuncker Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted March 13, 2014 { Id: example AegisName: "example" Name: "example" Type: example Buy: example Weight: example Loc: example Script: <" example "> OnEquipScript: <" doevent "item_soullink::OnSoulLink"; "> OnUnequipScript: <" sc_end SC_SOULLINK; "> }, 1 Adam reacted to this Quote Share this post Link to post Share on other sites
0 Adam 3 Posted March 13, 2014 I see, thanks mate. Quote Share this post Link to post Share on other sites
Hello Hercules~,
I'm requesting a script for a hat which should give the Level 1 "spirit" corresponding to the job of the person wearing it.
ie: If an assassin wears this hat, he gets "Assassin spirit lv 1"; if he is a knight then he gets "Knight spirit lv1"; etc... You get the idea
Thanks
Share this post
Link to post
Share on other sites