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Cabrera

An improvement in this script?

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Hi all, Just looked at this script by ll Chris ll and was wondering if the quest area part could be added back without exploits? cuz it would be a great way for guild leaders to host events internally if they have the right items to do it(as rewards and wat not.) so heres the script by Chris so credits to him :) just need that addition D:

 

//===== eAthena Script =======================================//= Guild Manager//===== By ===================================================//= lllchrislll//===== Version ==============================================//= 1.0 - Script Made//		- Added many features (Didn't write that down...)//		- Added the possiblity to use the donation via an Shop//		  Items can only be set by the GM's, see 'OnInit'//		- Fixxed some bugs with the Reward Function//		  Reward can only be set by the GM's, see 'OnInit'//= 1.1 - Changed Reward Giving via Quest, also fixxed some bugs reported by darkis//		- Rewritten the Ranking Check, well it is using more memory now.... (Sorry for that)//		- Added an Random EXP Boost depending how much "rank" points//		  you possess, also added an menu option for it, see 'G_EXP'.//		- Also rewritten the explanation how to add this system to WoE:SE //= 1.2 - Removed the Quest Area from preventing exploits.//====== ToDo List ===========================================//= Guild Shop: Looking for way to prevent the usage of your own Zeny instead//				of the donation for checking if you want to buy something//				Well, I found a way, but would cause a huge exploit.....//= Ranking Decrease: - How about when you lost a castle?//					 	Previous WoE: 3, This WoE: 2 > -1 Rank for Guild only or Member too? ;I////===== Compatible/Created/Tested With ======================================//= eAthena SQL 14434 Trunk//===== Description ==========================================//= This Script handles a Ranking System in the Guild itself,//= the ranking itself can increase and decrease.//= Increasing the Ranking://	- Donating money to the guild, which can be used by the//	  Guild Master only//	- Emperium Break during WoE////= Decreasing of the Ranking://  - Killing the Guild Members in PvP Rooms//  - Being offline for 1 week without telling the //    guild master, to update the "Holiday List".////= Also you can recieve other rewards from breaking the Emp,//	which is done by collecting points.//===== MySQL Entries =======================================/* //= Member Table:DROP TABLE IF EXISTS `guild_rank_mem`;CREATE TABLE `guild_rank_mem` (  `char_id` int(10) unsigned NOT NULL,  `guild_id` smallint(5) unsigned NOT NULL,  `rank` smallint(5) unsigned DEFAULT '0',  `woe` smallint(5) unsigned DEFAULT '0',  `donate` int(11) unsigned DEFAULT '0',  `donate_am` int(11) unsigned DEFAULT '0',  `holiday` smallint(5) unsigned DEFAULT '0',  PRIMARY KEY (`char_id`)) ENGINE=MyISAM;//= Guild Table:DROP TABLE IF EXISTS `guild_rank_guild`;CREATE TABLE  `guild_rank_guild` (  `guild_id` smallint(5) unsigned NOT NULL,  `type` smallint(5) unsigned DEFAULT '1',  `rank` smallint(5) unsigned DEFAULT '0',  `woe` smallint(5) unsigned DEFAULT '0',  `donate` int(11) unsigned DEFAULT '0',  `donate_min` int(11) unsigned DEFAULT '0',  `donate_max` int(11) unsigned DEFAULT '0',  PRIMARY KEY (`guild_id`)) ENGINE=MyISAM;*///===== Comments =============================================//= You need to edit the following line in the//  npc/guild/agit_template.txt//========== Find this ==========///*// Adjust Economy Invest Level for Castleset .@Economy,GetCastleData(strnpcinfo(2),2) - 5;if (.@Economy < 0) set .@Economy, 0;//========== Add above ==========//// Callfunc for Guild Rank System	callfunc "GLD_RANK_WOE";	//= WoE:SE : Open these file under npc/guild2/  arug_cas02.txt  arug_cas04.txt  schg_cas01.txt  schg_cas03.txt  schg_cas05.txt  arug_cas01.txt  arug_cas03.txt  arug_cas05.txt  schg_cas02.txt  schg_cas04.txt//========== Find this, which only shows up once every file. =========//mapannounce "arug_cas01","The emperium has been shattered!",bc_map,"0x00FF00",FW_NORMAL,20,0,40; // ------- or -------- //announce "The emperium has been shattered!",bc_map,"0x00FF00",FW_NORMAL,20,0,40;//========== Add after ==========//// Callfunc for Guild Rank System	callfunc "GLD_RANK_WOE";*///============================================================-	script	GuildRanks#Events	-1,{end;OnInit:query_sql "SHOW TABLES LIKE 'guild_rank_guild'",.@ch_gld_tbl$;query_sql "SHOW TABLES LIKE 'guild_rank_mem'",.@ch_mem_tbl$;if($gld_ranker_tbl == 1) {	// If the tables exists	if(.@ch_gld_tbl$[0] != "" && .@ch_mem_tbl$[0] != "") {		end;			// If one of the tables doesn't exists	} else if(.@ch_gld_tbl[0] == "" || .@ch_mem_tbl[0] == "") { 		query_sql "DROP TABLE IF EXISTS `guild_rank_guild`";		query_sql "DROP TABLE IF EXISTS `guild_rank_mem`";		set $gld_ranker_tbl,0;	}}// Checking if the System is on or notif(!$gld_ranker_tbl) disablenpc "GuildRanks#Events"; end;setarray .expboost[0],5,10,15,20,25; // Exp Boost in %setarray .rankreq[0],15,30,60,120,240; // Rank Points required// Example: To gain 15% EXP Bonus, you need 60 Rank Points.set .boostuse,1; // Which day it will be activated on: 0-6 = Sunday - Saturday, 7 = Randomswitch(.boostuse) { 	case 0: set .expdayn$,"Sunday"; break;	case 1: set .expdayn$,"Monday"; break;	case 2: set .expdayn$,"Tuesday"; break;	case 3: set .expdayn$,"Wednesday"; break;	case 4: set .expdayn$,"Thursday"; break;	case 5: set .expdayn$,"Friday"; break;	case 6: set .expdayn$,"Saturday"; break;	default: set .expdayn$,"a random day."; break;}	set .GldEXPBoost,0;if(gettime(4) == ( (.boostuse != 7) ? .boostuse : rand(7) ) ) {	set .GldEXPBoost,1;	announce "Guild Rank System: EXP Bonus has been activated.",0,0x00FF00;}end;OnNPCKillEvent:if(!getcharid(2)) end; // If the player is not in a guild.// =========== EXP Boost ============== //if(.GldEXPBoost == 1) {	if(EXPLastRank < query_sql("SELECT `rank` FROM `guild_rank_mem` WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0)+"'",@rank) ) {		set EXPLastRank,@rank;		for( set @b,0; @b < getarraysize(.rankreq); set @b,@b + 1) {			if(EXPLastRank >= .rankreq[@b]) {				if(.rankreq[@b+1] != 0) {					set EXPBoost,.expboost[@b];					if(EXPLastRank < .rankreq[@b+1] ) break;				} else {					set EXPBoost,.expboost[@b];					break;				}			} 		}	}	set @bexp,(getmonsterinfo(killedrid,3)*EXPBoost);	if(getgmlevel()) dispbottom "Debug: Monster: "+getmonsterinfo(killedrid,0)+" with "+@bexp+" Base EXP, "+@jexp+" Job EXP";	set @jexp,(getmonsterinfo(killedrid,4)*EXPBoost);	set BaseEXP,BaseEXP + @bexp;	set JobEXP,JobEXP + @jexp;	dispbottom "EXP Bonus: "+EXPBoost+"%. You have recieved additionally "+@bexp+" Base EXP and "+@jexp+" Job EXP.";}end;OnPCKillEvent:if(!getcharid(2)) end;if(getmapflag(strcharinfo(3),mf_pvp) == 0) end;query_sql "SELECT `name` FROM `guild_member` WHERE `guild_id` = '"+getcharid(2)+"'",@gld_mem$;set @Killer$,rid2name(killerrid);for( set @gpvp,0; @gm < getarraysize(@gld_mem$); set @gpvp,@gpvp + 1) {	if(@Killer$ == @gld_mem$[@gpvp]) {		query_sql "UPDATE `guild_rank_mem` SET `rank` = `rank` - 1 WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0,@Killer$)+"'";		break;	}}donpcevent "::OnReset";end;OnPCLogoutEvent:if(!getcharid(2)) end;if(query_sql("SELECT `holiday` FROM `guild_rank_mem` WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0)+"'",@holiday) == 0) {	set gld_off_log,gettimetick(2) + 691200; // 8 Days	set gld_last,getcharid(2);}end;OnPCLoginEvent:if($gld_ranker_tbl) announce "The Guild Ranking System is online.",4,0x00FF00;if(.GldEXPBoost == 1) announce "Guild Rank System: EXP Bonus has been activated.",4,0x00FF00;;// Don't enable these lines, NEVER!! Need a solution for this problem // if(BkpZeny != 0) { set Zeny,BkpZeny; set BkpZeny,0; } // Guild Shop Exploit Preventingif(!getcharid(2)) end;set EXPBoost,0;if(gld_last != getcharid(2)) set gld_off_log,0; end;query_sql "SELECT `holiday` FROM `guild_rank_mem` WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0)+"'",@holiday;if(@holiday == 0 && (gettimetick(2) > gld_off_log)) {	query_sql "UPDATE `guild_rank_mem` SET `rank` = `rank` - 1 WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0)+"'";} else {	set gld_off_log,0;}end;// ========================= Auto Guild Checking =========================//// This part checks the Registered Guilds and their members.// If the guild doesn't exists anymore or an Member has left a guild,// they will be deleted from the ranking and if the new Guild is registered// it will insert them into the new guild.// ==========================================================================OnClock0000:set .GldEXPBoost,0;if(gettime(4) == ( (.boostuse != 7) ? .boostuse : rand(7) ) ) {	set .GldEXPBoost,1;	announce "Guild Rank System: EXP Bonus has been activated.",0,0x00FF00;;}OnRankCheck:// Which Guild is registered and still existsquery_sql "SELECT `guild_id` FROM `guild_rank_guild`",.@gld_ids;for( set .@w,0; .@w < getarraysize(.@gld_ids); set .@w,.@w + 1) {  	if(query_sql("SELECT `guild_id` FROM `guild` WHERE `guild_id` = '"+.@gld_ids[.@w]+"'",.@c_gld) != 0) {	// Getting the Guild Member ID's from the Guild_Member Table		query_sql "SELECT `char_id` FROM `guild_member` WHERE `guild_id` = '"+.@gld_ids[.@w]+"'",.@gld_mem;		for ( set .@m,0; .@m < getarraysize(.@gld_mem); set .@m,.@m+1) {		// Checking if the Member is in the ranking			if(query_sql("SELECT `char_id` FROM `guild_rank_mem` WHERE `guild_id` = '"+.@gld_ids[.@w]+"' AND `char_id` = '"+.@gld_mem[.@m]+"'",.@c_chid) == 0) {							// Checking in which Guild the Member is				if(query_sql("SELECT `guild_id` FROM `guild_member` WHERE `char_id` = '"+.@gld_mem[.@m]+"'",.@c_gid) != .@gld_ids[.@w]) {								// If the Member doesn't exists anymore in this guild					query_sql "DELETE FROM `guild_rank_mem` WHERE `char_id` = '"+.@gld_mem[.@m]+"'";				}								// Member is not in the ranking				query_sql "INSERT INTO `guild_rank_mem` ( `guild_id` , `char_id` ) VALUES ( '"+.@gld_ids[.@w]+"' , '"+.@gld_mem[.@m]+"' )";			}		}// If the Guild doesn't exist anymore delete it from the ranking.	} else {		query_sql "DELETE FROM `guild_rank_guild` WHERE `guild_id` = '"+.@gld_ids[.@w]+"'";		query_sql "DELETE FROM `guild_rank_mem` WHERE `guild_id` = '"+.@gld_ids[.@w]+"'";		callsub OnGuildBreak;	}}donpcevent "::OnReset";end;OnGuildBreak:announce "The guild "+getguildname(.@gld_ids[.@w])+" has been disbanded.",0,0xFF0000;OnReset:deletearray .@gld_ids[0],getarraysize(.@gld_ids);deletearray .@gld_mem[0],getarraysize(.@gld_mem);deletearray .@c_chid[0],getarraysize(.@c_chid);deletearray .@c_gid[0],getarraysize(.@c_gid);end;}//OnAgitBreak:function	script	GLD_RANK_WOE	{query_sql "SELECT `type` FROM `guild_rank_guild` WHERE `guild_id` = '"+getcharid(2)+"'",@type;if(@type == 1) {	query_sql "UPDATE `guild_rank_mem` SET `rank` = `rank` + 1 , `woe` = `woe` + 1 WHERE `guild_id` = '"+getcharid(2)+"' AND `char_id` = '"+getcharid(0)+"'";	query_sql "UPDATE `guild_rank_guild` SET `rank` = `rank` + 1 , `woe` = `woe` + 1 WHERE `guild_id` = '"+getcharid(2)+"'";	announce "You have gained 1 Point for breaking an Emperium while WoE.",4,0xFF0000;}//end;return;}// ===================== Guild Shop Pre-Setting ==================== //-	shop	GUILD_SHOP	-1,512:-1// ===================== Guild Rank Manager ====================== //prontera,152,193,4	script	Guild Ranker#gldrank	110,{callsub G_Array;set .@n$,"[Guild Ranker]";set .@last_id,25077; // Highest Item IDset @guild_id,getcharid(2);OnStart:mes .@n$;// **********************************************************************////					     // GM Menu Selection 					 	 //// **********************************************************************//	if(getgmlevel() >= 80) {	mes "Player or GM Menu?";	menu "Player Menu",-,"GM Menu",G_GM;	next;	mes .@n$;}// **********************************************************************////						 // No MySQL Entries made 				 	 //// **********************************************************************//	if(!$gld_ranker_tbl) {	mes "I'm sorry, but";	mes "the System hasn't been";	mes "enabled yet.";	close;}// **********************************************************************////						  // Not in a Guild 					 	 //// **********************************************************************//	if(!@guild_id) {	mes "I'm sorry, but you";	mes "are not in a guild.";	close;}// **********************************************************************////					  		// Main Greeting 						 	 //// **********************************************************************//	mes "Hello, "+strcharinfo(0)+"!";if(query_sql("SELECT `guild_id` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@gld_check) == 0) {	mes "As I can see your Guild has not been registered yet,";	if(strcharinfo(0) == getguildmaster(@guild_id)) {		mes "wanna register it now?";		next;		if(select("- Yes register:- No, thanks") == 2) {			goto G_Quit;		} else {			goto G_Register;		}	} else {		mes "if you want to join,";		mes "please inform your Guild Master about it.";		close;	}}mes "How can I help ya?";next;if(strcharinfo(0) == getguildmaster(@guild_id)) {	if(select("- Guild Master Menu:- Member Menu") == 1) {		menu "- Guild Summary",G_Summary,"- EXP Boost Info",G_EXP,"- Guild Shop",G_Shop,"- Donation Limit",G_Donate_L,"- Holiday List",G_Holiday,"- Nothing",G_Quit;	}}menu "- Guild Summary",G_Summary,"- EXP Boost Info",G_EXP,"- See Ranking",G_Rank,"- Get Reward",G_Reward,"- Donation",G_Donate,"- Nothing",G_Quit;// **********************************************************************////							// Guild Summary 					 		 //// **********************************************************************//		G_Summary:	query_sql "SELECT `type` , `donate` , `donate_min` , `donate_max` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@type,@donate,@donate_min,@donate_max;	mes .@n$;	mes "Guild Type: "+ ( (@type == 2) ? "Non-WoE" : "WoE");	mes " ";	mes "Donation Status:";	mes "Currently we have "+@donate+" Zeny on our Account.";	mes "Donation Limit:";	mes "Minium: " + @donate_min + " Zeny."; // Donate Minimum Amount	mes "Maximum: " + @donate_max + " Zeny."; // Donate Maximum Amount	close;// **********************************************************************////							// EXP Boost Info 					 	 //// **********************************************************************//			G_EXP:	mes .@n$;	mes "The EXP Boost is global to every guild.";	mes "The boost depends on your rank and the percent set by the GM Team.";	mes "And will be activated on "+getvariableofnpc(.expdayn$,"GuildRanks#Events");	mes "Status: " + ( (getvariableofnpc(.GldEXPBoost,"GuildRanks#Events") == 1) ? "Active" : "Not Active.");	mes " ";	mes "Current Rank Requirements and EXP Boost.";	for( set @e,0; @e < getarraysize(getvariableofnpc(.expboost,"GuildRanks#Events")); set @e,@e + 1) {		mes getvariableofnpc(.rankreq[@e],"GuildRanks#Events")+" Points = "+getvariableofnpc(.expboost[@e],"GuildRanks#Events")+"% EXP Boost.";	}	close;	// **********************************************************************////								// Ranking 						 	 //// **********************************************************************//			G_Rank:	mes .@n$;	mes "What kind of ranking";	mes "do you want to see?";	next;	switch(select("- Donation:- WoE:- All")) {		// **********************************************************************////								// Total Donation 				 	 //// **********************************************************************//					case 1:		mes .@n$;		query_sql "SELECT `char_id` , `donate` , `donate_am` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' ORDER BY `donate_am` DESC",@char_id,@donate,@donate_am;		query_sql "SELECT `donate` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@donate_total;		mes "Total Donation:";		mes @donate_total;		mes " ";		mes "Name - Quantity - Donated Amount Total";		for( set @gm,0; @gm < getarraysize(@char_id); set @gm,@gm + 1) {			query_sql "SELECT `name`  FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[@gm]+"'",@c_name$;			mes @c_name$+" - "+@donate[@gm]+" - "+@donate_am[@gm];		}		close;		// **********************************************************************////							 // Emperium Breaks 					 	 //// **********************************************************************//			case 2:		mes .@n$;		query_sql "SELECT `char_id` , `woe` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' ORDER BY `woe` DESC",@char_id,@woe;		query_sql "SELECT `woe` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@woe2;		mes "Total Emp Breaks:";		mes @woe2;		mes " ";		mes "Name - Break Quantity";		for( set @gm,0; @gm < getarraysize(@char_id); set @gm,@gm + 1) {			query_sql "SELECT `name`  FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[@gm]+"'",@c_name$;			mes @c_name$+" - "+@woe[@gm];		}		close;// **********************************************************************////							  // Member Ranking 					 	 //// **********************************************************************//					case 3:		mes .@n$;		query_sql "SELECT `char_id` , `rank` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' ORDER BY `rank` DESC",@char_id,@rank;		mes "Name - Ranking";		for( set @gm,0; @gm < getarraysize(@char_id); set @gm,@gm + 1) {			query_sql "SELECT `name`  FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[@gm]+"'",@c_name$;			mes @c_name$+" - "+@rank[@gm];		}		close;	}	// **********************************************************************////							  // Recieving Reward 				 	 //// **********************************************************************//				G_Reward:	query_sql "SELECT `woe` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+getcharid(0)+"'",@woe;	mes .@n$;	mes "Your current balance is:";	mes "WoE Points: "+@woe;	next;	mes .@n$;	mes "Reward - Points needed"; 	mes .rew_woe_need[0] + ". " + .rew_woe_am[0] + "x " + ( (.rew_woe[0] == 1) ?  " Zeny": getitemname(.rew_woe[0]) + " (ID:" + .rew_woe[0] + ")" ) + " - "+.rew_woe_need[0];	set @r_menu$,"- "+.rew_woe_need[0] + " "+( (.rew_woe_need[0] > 1) ? "Points": "Point");	for( set @r,1; @r < getarraysize(.rew_woe); set @r,@r+1) {		mes .rew_woe_am[@r] + "x " + ( (.rew_woe[@r] == 1) ? " Zeny": getitemname(.rew_woe[@r]) + " (ID: " + .rew_woe[@r] + ")" ) + " - "+.rew_woe_need[@r];		set @r_menu$,@r_menu$ + ":- "+.rew_woe_need[@r] + " "+( (.rew_woe_need[@r] > 1) ? "Points": "Point");				}	mes " ";	mes "Please choose the reward you want.";	next;	switch(prompt(@r_menu$)) {			default:		set @m,@menu - 1;		break;				case 255:		goto G_Quit;		break;	}	mes .@n$;	mes "You have chosen:";	mes .rew_woe_am[@m] + "x " + ( (.rew_woe[@m] == 1) ? " Zeny": getitemname(.rew_woe[@m]) + " (ID: " + .rew_woe[@m] + ")" ) + " - "+.rew_woe_need[@m];	mes "Is that correct?";	next;	if(select("- Yes:- No") == 2) {		goto G_Quit;	} else {		mes .@n$;		if(.rew_woe_need[@m] > @woe) {			mes "I'm sorry, but it seems you don't have enough points for this reward.";			close;		} 		if(.rew_woe[@m] == 1) {			mes "You have recieved "+.@rew_woe_am[@m]+" Zeny.";			set Zeny,Zeny + .rew_woe_am[@m];		} else {			mes "You have recieved "+.rew_woe_am[@m] + "x "+getitemname(.rew_woe[@m]);			getitem .rew_woe[@m],.rew_woe_am[@m];		}		query_sql "UPDATE `guild_rank_mem` SET `woe` = `woe` - "+.rew_woe_need[@m]+" WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+getcharid(0)+"'";		close;	}	// **********************************************************************////							  // Making Donation 					 	 //// **********************************************************************//		G_Donate:	query_sql "SELECT `donate` , `donate_min` , `donate_max` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@donate,@donate_min,@donate_max;	mes .@n$;	if(@donate_min < 1) {		mes "Your Guild Master hasn't set the";		mes "Donation Limit yet.";		close;	}	mes "Total Donation: "+@donate;	mes "The account can hold up to "+.don_limit+" Zeny.";	if(@donate < .don_limit) {		mes (.don_limit - @donate) +" can be donated until the limit will be reached.";	} else if(@donate >= .don_limit) {		mes "Limit reached, the account is full.";		mes "Please wait until your Guild Master used some donations up.";		close;	}	mes "You can donate once per week.";	mes "The minimum amount is " + @donate_min + " Zeny"; // Donate Minimum Amount	mes "and the maximum "+ @donate_max + " Zeny."; // Donate Maximum Amount	next;	if(@guild_id == last_gld && gld_don_delay > gettimetick(2)) {		mes .@n$;		mes "I'm sorry, but the week hasn't passed yet.";		close;			} else if(@guild_id != last_gld) { set gld_don_delay,0; }		if(input(@do_don,@donate_min,@donate_max) != 0) {		mes .@n$;		mes "You have put an invalid amount.";		close;	}	if(Zeny < @do_don) {		mes .@n$;		mes "You don't have the needed money.";		close;	}	if( (@donate + @do_don) >= .don_limit) {		mes "The donation you are trying to make is too much for the account to handle.";		mes "Please wait until your Guild Master uses some donations.";		close;	}	query_sql "UPDATE `guild_rank_mem` SET `donate` = donate + 1 , `donate_am` = donate_am + "+@do_don+" , `rank` = rank + 1 WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+getcharid(0)+"'";	query_sql "UPDATE `guild_rank_guild` SET `donate` = donate + "+@do_don+" WHERE `guild_id` = '"+@guild_id+"'";	set Zeny,Zeny - @do_don;	set gld_don_delay,gettimetick(2) + 604800; // 1 Week Delay	set last_gld,@guild_id;	mes .@n$;	mes "Thank you for your";	mes "donation.";	close;	// **********************************************************************////					     // Adding Donation Limit 				 	 //// **********************************************************************//		G_Donate_L:	mes .@n$;	mes "Type the minimum amount";	mes "Note: Highest is 10,000,000";	next;	input @don_min;	if(@don_min < 1 || @don_min > 10000000) close;	mes .@n$;	mes "Now the maximum amount:";	mes "Note: Highest is 10,000,000 too";	input @don_max;	if(@don_max < @don_min || @don_max > 10000000) close;	next;	mes .@n$;	mes "Result:";	mes "Minium: "+@don_min;	mes "Maximum: "+@don_max;	mes " ";	mes "Correct?";	if(select("- Yes:- No") == 1) {		query_sql "UPDATE `guild_rank_guild` SET `donate_min` = '"+@don_min+"' , `donate_max` = '"+@don_max+"' WHERE `guild_id` = '"+@guild_id+"'";	}	close;	// **********************************************************************////					     // Guild Shop - using Donations 			 	 //// **********************************************************************//				G_Shop:	query_sql "SELECT `donate` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@don_total;	mes .@n$;	mes "Hello Master,";	mes "how can I help you?";	mes "You guild members have donated "+@don_total+" Zeny so far.";	next;	menu "Open Shop",-,"Nothing",G_Quit;	mes .@n$;	mes "I will now open the shop for you.";	mes "Note: The Skill Discount won't work here.";	mes "The difference will be shown, but I will use the actual costs.";	mes "Also it checks the Zeny in your inventory, so if you get enough";	mes "donations, but not enough Zeny with you, it could result in an error.";	close2;	// Don't enable these lines, NEVER!! Need a solution for this problem 	// set BkpZeny,Zeny; // A way to surprass the bug by having not enough Zeny with you even if he uses the donations?	// if(@don_total > .don_limit) set Zeny,.don_limit; else set Zeny,@don_total;	callshop "GUILD_SHOP",1;	npcshopattach "GUILD_SHOP";	end;	OnBuyItem:	for( set @bid,0; @bid < getarraysize(@bought_nameid); set @bid,@bid + 1) {		for( set @sid,0; @sid < getarraysize(.gshop_id); set @sid,@sid + 1) {			if(.gshop_id[@sid] == @bought_nameid[@bid]) {				set @cost_item,(.gshop_cost[@sid]*@bought_quantity[@bid]);				set @cost_total,(@cost_total+@cost_item);				break;			}		}	}	query_sql "SELECT `donate` FROM `guild_rank_guild` WHERE `guild_id` = '"+@guild_id+"'",@don_total;	if(@cost_total > .don_limit) {		dispbottom "I'm sorry, but you can't buy this much at once.";		dispbottom "Maximum is " + .don_limit + " Zeny.";	} else {		if(@cost_total > @don_total) {			dispbottom "You don't have enough Zeny.";		} else {			for( set @buy,0; @buy < getarraysize(@bought_nameid); set @buy,@buy + 1) {				getitem @bought_nameid[@buy],@bought_quantity[@buy];			}			dispbottom "Thank you for shopping.";			dispbottom "You have used "+@cost_total+" Zeny of the Donations.";			query_sql "UPDATE `guild_rank_guild` SET `donate` = `donate` - '"+@cost_total+"' WHERE `guild_id` = '"+@guild_id+"'";		}	}	set @cost_total,0;	deletearray @bought_nameid[0],128;	deletearray @bought_quantity[0],128;	// Don't enable this line, NEVER!! Need a solution for this problem 	// if(BkpZeny != 0) { set Zeny,BkpZeny; set BkpZeny,0; }	end;// **********************************************************************////							  // Holiday List 					 	 //// **********************************************************************//		G_Holiday:	mes .@n$;	mes "What do you like to do?";	next;	switch(select("- Add:- Remove:- Show List:- Nothing")) {// **********************************************************************////			     // Adding Member on the Holiday List 			 	 //// **********************************************************************//				case 1:		mes .@n$;		mes "Type the member name you want to add:";		next;		input @hl_name$;		query_sql "SELECT `char_id` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `name` = '"+escape_sql(@hl_name$)+"'",@char_id;		if(!@char_id) {			mes .@n$;			mes "The name you have put is wrong.";			close;		}		query_sql "UPDATE `guild_rank_mem` SET `holiday` = '1' WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id+"'";		mes .@n$;		mes "The member "+@hl_name$+" has been added to the "Holiday List".";		close;// **********************************************************************////			    // Removing Member from the Holiday List 			 	 //// **********************************************************************//					case 2:		mes .@n$;		mes "Select the member from the list";		mes "which you want to remove.";		next;		query_sql "SELECT `char_id` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' AND `holiday` = '1'",@char_id;		if(!@char_id) {			mes .@n$;			mes "There is no member in the list.";			close;		}		query_sql "SELECT `name` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[0]+"'",@char_n$;		set @menu$,"- "+@char_n$[0];		for( set @gm_s,1; @gm_s < getarraysize(@char_id); set @gm_s,@gm_s + 1) {			query_sql "SELECT `name` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[@gm_s]+"'",@char_n$;			set @menu$,@menu$ + ":- "+@char_n$[@gm_s];		}		switch(prompt(@menu$)) {						default:			set @h,@menu - 1;						mes .@n$;			mes "You have chosen "+ @char_n$[@h];			mes " ";			mes "Wanna remove him/her?";			if(select("- Yes:- No") == 2) close;			next;			query_sql "SELECT `char_id` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `name` = '"+escape_sql(@char_n$[@h])+"'",@char_id_n;			query_sql "UPDATE `guild_rank_mem` SET `holiday` = '0' WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id_n+"'";			mes .@n$;			mes "The member "+@char_n$[@h]+" has been removed from the List.";			close;						case 255:			goto G_Quit;			break;		}// **********************************************************************////						  // Showing Holiday List 					 //// **********************************************************************//			case 3:		mes .@n$;		mes "These members has been";		mes "put on the list:";		next;		query_sql "SELECT `char_id` FROM `guild_rank_mem` WHERE `guild_id` = '"+@guild_id+"' AND `holiday` = '1'",@char_id;		if(!@char_id) {			mes .@n$;			mes "There is no member";			mes "in the list.";			close;		}		query_sql "SELECT `name` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[0]+"'",@char_n$;		mes @char_n$[0];		for( set @gm_s,1; @gm_s < getarraysize(@char_id); set @gm_s,@gm_s + 1) {			query_sql "SELECT `name` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' AND `char_id` = '"+@char_id[@gm_s]+"'",@char_n$;			mes @char_n$[@gm_s];		}		close;				case 4:		goto G_Quit;		break;	}	// **********************************************************************////						  // Guild Registering 					 	 //// **********************************************************************//	G_Register:mes .@n$;mes "You want to register your Guild for the our Ranking System?";mes "^FF0000Note: This ranking will be permanent until you are disbanding the guild.^000000";if(select("- Yes, please:- No, thanks") - 1) {	close;} else {	next;	mes .@n$;	mes "What type is your Guild?";	set @type,select("- WoE:- Non-WoE");	query_sql "INSERT INTO `guild_rank_guild` ( `guild_id` , `type` , `rank` , `woe` , `donate` , `donate_min` , `donate_max` ) VALUES ( '"+@guild_id+"' , '"+@type+"' , '0' , '0' , '0' , '0' , '0' )";	query_sql "SELECT `char_id` FROM `guild_member` WHERE `guild_id` = '"+@guild_id+"' ORDER BY `char_id` ASC",@char_id;	for( set @g,0; @g < getarraysize(@char_id); set @g,@g+1) {		query_sql "INSERT INTO `guild_rank_mem` ( `guild_id` , `char_id` , `holiday` ) VALUES ( '"+@guild_id+"' , '"+@char_id[@g]+"' , '0' )";	}	close;}// **********************************************************************////								  // GM Menu 						 	 //// **********************************************************************//	G_GM:next;mes .@n$;mes "Hello "+strcharinfo(0)+",";if($gld_ranker_tbl) {	mes "how can I help you?";	next;	switch(select("- Guild Ranks:- Re-Check Rank List:- Delete Tables")) {				case 1:		query_sql "SELECT `guild_id` , `rank` , `woe` FROM `guild_rank_guild` WHERE `rank` > '0' ORDER BY `rank` DESC",.@r_gld,.@r_rank,.@r_woe;		mes .@n$;		mes "Only Guilds with Ranking Points will be displayed!";		if(.@r_gld[0] == 0) {			mes "There is no guild to display.";			close;		}		mes "The format of the list";		mes "will be like this:";		mes " ";		mes " Guild Name: Points";		mes "===== Emp Breaks: ===";		mes "x";		mes "*******************";		for( set @r,0; @r < getarraysize(.@r_gld); set @r,@r + 1) {			next;			mes getguildname(.@r_gld[@r])+": "+.@r_rank;			mes "===== Emp Breaks: ===";			mes .@r_woe[@r];			mes "*******************";		}		close;				case 2:		mes .@n$;		mes "I will now re-check the Ranking Status for all guilds.";		close2;		doevent "GuildRanks#Events::OnRankCheck";		end;				case 3:		mes .@n$;		mes "Are you sure to delete everything?";		next;		if(select("- Delete:- Nevermind") - 1) {			close;		} else {			close2;			query_sql "DROP TABLE IF EXISTS `guild_rank_guild`";			query_sql "DROP TABLE IF EXISTS `guild_rank_mem`";			disablenpc "GuildRanks#Events";			announce "The Guild Ranking System is offline.",0,0xFF0000;			set $gld_ranker_tbl,0;			end;		}	}} else {	mes "I'm sorry, but the ranking has not been activated yet,";	mes "but it's also necessary to install the required entries in";	mes "your database.";	next;	mes .@n$;	mes "First I will check if you installed it through the entries at the top of the script file.";	mes "Then I will activate it.";	mes "If that is not the case, I will install and activate the system for you if you want.";	next;	query_sql "SHOW TABLES LIKE 'guild_rank_guild'",.@c_tbl$;	if(.@c_tbl$[0] == "") {		mes .@n$;		mes "Result:";		mes "The entries are not yet installed wanna install them?";		next;		if(select("- Install it~:- Na, it would fail!") - 1) {			mes .@n$;			mes "How do you wanna know without installing it!!";			emotion e_bzz;			percentheal -99,-99;			close2;			sleep2 2000;			percentheal 100,100;			end;					} else {			mes .@n$;			mes "Here we go~";			//= Member Table:			query_sql "CREATE TABLE `guild_rank_mem` ( `char_id` int(10) , `guild_id` smallint(5) , `rank` smallint(5) , `woe` smallint(5) , `donate` int(11) , `donate_am` int(11) , `holiday` smallint(5) )";			//= Guild Table:			query_sql "CREATE TABLE  `guild_rank_guild` ( `guild_id` smallint(5) , `type` smallint(5) , `rank` smallint(5) , `woe` smallint(5) , `donate` int(11) , `donate_min` int(11) , `donate_max` int(11) )";						enablenpc "GuildRanks#Events";			announce "The Guild Ranking System is online.",0,0x00FF00;			set $gld_ranker_tbl,1;			close;		}	} else {		mes .@n$;		mes "It seems like the entries has been installed,";		mes "then I will activate the system if you want.";		if(select("- Please proceed~:- Stop please") - 1) {			close;		} else {			enablenpc "GuildRanks#Events";			announce "The Guild Ranking System is online.",0,0x00FF00;			set $gld_ranker_tbl,1;			close;		}	}}// **********************************************************************////							  // Closing Message 					 	 //// **********************************************************************//	G_Quit:mes .@n$;mes "See ya again.";close;G_Array:set @r_menu$,"";set .@rew_it_list$,"";deletearray .@c_tbl$[0],getarraysize(.@c_tbl$);deletearray @gld_mem$[0],getarraysize(@gld_mem$);deletearray @char_id[0],getarraysize(@char_id);deletearray @donate[0],getarraysize(@donate);deletearray @donate_am[0],getarraysize(@donate_am);deletearray @woe[0],getarraysize(@woe);deletearray @rank[0],getarraysize(@rank);deletearray .@r_gld[0],getarraysize(.@r_gld);deletearray .@r_rank[0],getarraysize(.@r_rank);deletearray .@r_woe[0],getarraysize(.@r_woe);return;OnInit:// Guild Rewards:// .rew_woe: Item ID, when you put 1 it will give Zeny as Reward.// .rew_woe_am: Amount of the Items or Zeny.// .rew_woe_need: The points needed// For Emp Breakingsetarray .rew_woe[0],1,969;setarray .rew_woe_am[0],50000,10;setarray .rew_woe_need[0],1,5;// Maximum Zeny for Donation Accountset .don_limit,2000000000; // 2b Zeny// Attaching Items To the Shopnpcshopdelitem "GUILD_SHOP",512;setarray .gshop_id[0],7619,7620;setarray .gshop_cost[0],200000,200000;for ( set .@s,0; .@s < getarraysize(.gshop_id); set .@s,.@s + 1 ) {	npcshopadditem "GUILD_SHOP",.gshop_id[.@s],.gshop_cost[.@s];}end;}

 

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