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mrlongshen

@buff

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change:

bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";

 

into:

bindatcmd("buff",strnpcinfo(0)+"::OnBuff",0,99);

 

 

and take of that if ( getgroupid() > 40 ) end; check :P

 

what do you means sir ? 

remove the if ( getgroupid() > 40 ) end; ????????

 

this

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-	script	Sample	-1,{	OnInit:		bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";		end;	OnBuff:		if ( getgroupid() > 40 ) end;		specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10;		specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;		end;}

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change:

bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";

 

into:

bindatcmd("buff",strnpcinfo(0)+"::OnBuff",0,99);

 

 

and take of that if ( getgroupid() > 40 ) end; check :P

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change:

bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";

 

into:

bindatcmd("buff",strnpcinfo(0)+"::OnBuff",0,99);

 

 

and take of that if ( getgroupid() > 40 ) end; check :P

 

what do you means sir ? 

remove the if ( getgroupid() > 40 ) end; ????????

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change:

bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";

 

into:

bindatcmd("buff",strnpcinfo(0)+"::OnBuff",0,99);

 

 

and take of that if ( getgroupid() > 40 ) end; check :P

 

what do you means sir ? 

remove the if ( getgroupid() > 40 ) end; ????????

 

this

 

so gm also can use this command right ?

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well, anyone can use this command (from lvl 0 to lvl 99) if you really want so that gms of lvl 40 or more don't use it, then add back:

 

 

if ( getgroupid() >= 40 ) end;

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is it possible to make it target? :P

 

like when i use @buff the mouse arrow will become like when using skills, and you can use it on players...

 

i want to use it for complete buffs, in one click.. :D

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well, anyone can use this command (from lvl 0 to lvl 99) if you really want so that gms of lvl 40 or more don't use it, then add back:

 

 

if ( getgroupid() >= 40 ) end;

 

ok thanks bro :)

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