Sunzuki 1 Posted April 29, 2014 Please can someone add the A*-search-algorithm for Ragnarok so I don't have to click every 2 seconds to walk around something please? idk how or if its possible but if someone is able to please I beg you publish this it really grinds my gears Quote Share this post Link to post Share on other sites
0 Aeomin 55 Posted April 29, 2014 ro already uses path finding algorithm Quote Share this post Link to post Share on other sites
0 Sunzuki 1 Posted May 2, 2014 but it only uses like 3-4 blocks of vision. idk how to explain it but it barely works on long distance Quote Share this post Link to post Share on other sites
0 Aeomin 55 Posted May 3, 2014 but it only uses like 3-4 blocks of vision. idk how to explain it but it barely works on long distance Did you even try to find it on server conf? Quote Share this post Link to post Share on other sites
0 Sunzuki 1 Posted May 3, 2014 Yes max_walk_path: 32 But this still doesn't work It doesn't properly work with obstacles. exampleX = You; O = object; Y = targeted location X - - -> O - - -> Y What it should do: _____ - - X - - -^ O - -> Y What it does: doesn't walk at all Quote Share this post Link to post Share on other sites
Please can someone add the A*-search-algorithm for Ragnarok so I don't have to click every 2 seconds to walk around something please?
idk how or if its possible but if someone is able to please I beg you publish this
it really grinds my gears
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