callfunc "F_KafEnd",0,1,"in the city of Prontera";
close;
Is there a way, I can savepoint exactly current location of the player when he execute the case 1? I don't like the specific savepoint like savepoint "prontera",156,199 because I am using duplicate NPC, so it will be weird if they execute the case 1 in Alberta but their savepoint is in Prontera
Is there a way, I can savepoint exactly current location of the player when he execute the case 1? I don't like the specific savepoint like savepoint "prontera",156,199 because I am using duplicate NPC, so it will be weird if they execute the case 1 in Alberta but their savepoint is in Prontera
Share this post
Link to post
Share on other sites