/* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */ name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */ disabled_skills: { //both examples below disable napalm beat (id 11) to players //MG_NAPALMBEAT: "PLAYER" //ID11: "PLAYER" NPC_CALLSLAVE: "MOB_MBOSS" NPC_SUMMONSLAVE: "MOB_MBOSS" }
How can I divide the mob_boss into mob_sboss(mini boss) and mob_mboss(MVP)?
Here is my src mod not working properly , I was setting the disable skill unit
to mob_mboss only,but the test result was to disable both mvp and mini boss's
skills,Is there anything wrong with my code ,who can help me to fix it ?
123456.patch
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