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GubA

How to fix this?

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I don't know where.

 

Super_Novice: {
 inherit: ( "Novice" );

 skills: {
   SM_SWORD: 10
   SM_RECOVERY: 10
   SM_BASH: 10
   SM_PROVOKE: 10
   SM_MAGNUM: {
     MaxLevel: 10
     SM_BASH: 5
   }
   SM_ENDURE: {
     MaxLevel: 10
     SM_PROVOKE: 5
   }
   MG_SRECOVERY: 10
   MG_SIGHT: 1
   MG_NAPALMBEAT: 10
   MG_SAFETYWALL: {
     MaxLevel: 10
     MG_NAPALMBEAT: 7
     MG_SOULSTRIKE: 5
   }
   MG_SOULSTRIKE: {
     MaxLevel: 10
     MG_NAPALMBEAT: 4
   }
   MG_COLDBOLT: 10
   MG_FROSTDIVER: {
     MaxLevel: 10
     MG_COLDBOLT: 5
   }
   MG_STONECURSE: 10
   MG_FIREBALL: {
     MaxLevel: 10
     MG_FIREBOLT: 4
   }
   MG_FIREWALL: {
     MaxLevel: 10
     MG_FIREBALL: 5
     MG_SIGHT: 1
   }
   MG_FIREBOLT: 10
   MG_LIGHTNINGBOLT: 10
   MG_THUNDERSTORM: {
     MaxLevel: 10
     MG_LIGHTNINGBOLT: 4
   }
   AL_DP: 10
   AL_DEMONBANE: {
     MaxLevel: 10
     AL_DP: 3
   }
   AL_RUWACH: 1
   AL_PNEUMA: {
     MaxLevel: 1
     AL_WARP: 4
   }
   AL_TELEPORT: {
     MaxLevel: 2
     AL_RUWACH: 1
   }
   AL_WARP: {
     MaxLevel: 4
     AL_TELEPORT: 2
   }
   AL_HEAL: 10
   AL_INCAGI: {
     MaxLevel: 10
     AL_HEAL: 3
   }
   AL_DECAGI: {
     MaxLevel: 10
     AL_INCAGI: 1
   }
   AL_HOLYWATER: 1
   AL_CRUCIS: {
     MaxLevel: 10
     AL_DEMONBANE: 3
   }
   AL_ANGELUS: {
     MaxLevel: 10
     AL_DP: 3
   }
   AL_BLESSING: {
     MaxLevel: 10
     AL_DP: 5
   }
   AL_CURE: {
     MaxLevel: 1
     AL_HEAL: 2
   }
   MC_INCCARRY: 10
   MC_DISCOUNT: {
     MaxLevel: 10
     MC_INCCARRY: 3
   }
   MC_OVERCHARGE: {
     MaxLevel: 10
     MC_DISCOUNT: 3
   }
   MC_PUSHCART: {
     MaxLevel: 10
     MC_INCCARRY: 5
   }
   MC_IDENTIFY: 1
   MC_VENDING: {
     MaxLevel: 10
     MC_PUSHCART: 3
   }
   MC_MAMMONITE: 10
   AC_OWL: 10
   AC_VULTURE: {
     MaxLevel: 10
     AC_OWL: 3
   }
   AC_CONCENTRATION: {
     MaxLevel: 10
     AC_VULTURE: 1
   }
   TF_DOUBLE: 10
   TF_MISS: 10
   TF_STEAL: 10
   TF_HIDING: {
     MaxLevel: 10
     TF_STEAL: 5
   }
   TF_POISON: 10
   TF_DETOXIFY: {
     MaxLevel: 1
     TF_POISON: 3
   }
   ALL_BUYING_STORE: {
     MaxLevel: 1
     MC_VENDING: 1
   }
 }
}

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Just increase you max skill tree from 84 to 85 in mmo.h

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//Update this max as necessary. 55 is the value needed for Super Baby currently

//Raised to 84 since Expanded Super Novice needs it.

#define MAX_SKILL_TREE 85

#define DEFAULT_WALK_SPEED 150

 

Or not?

 

If yes I have edit but not work.

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//Update this max as necessary. 55 is the value needed for Super Baby currently

//Raised to 84 since Expanded Super Novice needs it.

#define MAX_SKILL_TREE 85

#define DEFAULT_WALK_SPEED 150

 

Or not?

 

If yes I have edit but not work.

Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4be

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//Update this max as necessary. 55 is the value needed for Super Baby currently

//Raised to 84 since Expanded Super Novice needs it.

#define MAX_SKILL_TREE 85

#define DEFAULT_WALK_SPEED 150

 

Or not?

 

If yes I have edit but not work.

Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4be

Change #define MAX_SKILL_TREE 85 to #define MAX_SKILL_TREE 86 ?

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//Update this max as necessary. 55 is the value needed for Super Baby currently

//Raised to 84 since Expanded Super Novice needs it.

#define MAX_SKILL_TREE 85

#define DEFAULT_WALK_SPEED 150

 

Or not?

 

If yes I have edit but not work.

Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4be

Change #define MAX_SKILL_TREE 85 to #define MAX_SKILL_TREE 86 ?

Yes.

if you have loaded via svn, you can update via "svn up" command or via tortoisesvn..

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