Jump to content
  • 0
Sign in to follow this  
Nanogen

Textures bug (shadow in corners each 32*32?)

Question

Hi guys,

 

I have some issues with BrowEdit that i start to use since few days.

 

In fact, one of them is pretty difficult to understand, first i don't understand what is this..

Since i don't even know what is it, i can't looking by myself

 

Even if i presume it's some shadow problem (that appear even if i disable them.

 

 

In Brow edit no problems

But in RO it appears each corner of a case a small shadow (dark squares)

 

 

Thanks a lot guys !

post-4279-0-89676400-1407962414_thumb.jpg

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

Thats because you are really close to the "yellow" area in browedit. You have to allways avoid to allow people to walk to the -end edges- of a map to avoid having that bug.

 

What you can do:

 

- Copy all your map to a new bigger map using global height edit mode. Fill the yellow remaining area with a black texture. You'll have to remake gat tiles, since they are not copied like everything else.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.