[29104] = { unidentifiedDisplayName = "Helm of Darkness", unidentifiedResourceName = "Helm of Darkness", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Helm of Darkness", identifiedResourceName = "Helm of Darkness", identifiedDescriptionName = { "A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.", "Class: ^777777Costume^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Jobs: ^777777All^000000", "^990099[WoonRo Custom]^000000" }, slotCount = 0, ClassNum = 1252 }, [29105] = { unidentifiedDisplayName = "Helm of Darkness Amarillo", unidentifiedResourceName = "Helm of Darkness Amarillo", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Helm of Darkness Amarillo", identifiedResourceName = "Helm of Darkness Amarillo", identifiedDescriptionName = { "A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.", "Class: ^777777Costume^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Jobs: ^777777All^000000", "^990099[WoonRo Custom]^000000" }, slotCount = 0, ClassNum = 1253 },
the sprite and file names are correct, all in the correct directiory.
I tried:
- switched the siren (1251) with amarillo (1253), Siren still worked, amarillo didn't
- the files directories are correct
- when wearing a gear (e.g. siren), then logging out, switching the clientside (make siren ID to amarillo) info files and logging back, i wear the gear, so the files took place in the grf
- Only thing which doesnt work, is are the collection.bps and inventory sprites. As said the directories are correct and the files are not corrupted.
- i didn't reach max. limit
Anyone got an idea?
- both issues seem to be in the texture path, which is
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollection
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitem
- doesnt neither work with read data folder first.
i got a weird problem and can't figure the cause o__O
i added a few new items (i added customs before already and never had problems with it)
so, these are examples of those who work:
iteminfo.lub:
the sprite and file names are correct, all in the correct directiory.
I tried:
- switched the siren (1251) with amarillo (1253), Siren still worked, amarillo didn't
- the files directories are correct
- when wearing a gear (e.g. siren), then logging out, switching the clientside (make siren ID to amarillo) info files and logging back, i wear the gear, so the files took place in the grf
- Only thing which doesnt work, is are the collection.bps and inventory sprites. As said the directories are correct and the files are not corrupted.
- i didn't reach max. limit
Anyone got an idea?
- both issues seem to be in the texture path, which is
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollection
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitem
- doesnt neither work with read data folder first.
Edited by RidleyShare this post
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