i got a weird problem and can't figure the cause o__O
i added a few new items (i added customs before already and never had problems with it)
so, these are examples of those who work:
iteminfo.lub:
[29102]={ unidentifiedDisplayName ="Rogue Cape", unidentifiedResourceName ="rogue_cape", unidentifiedDescriptionName ={"Unknown Item, can be identified by [Magnifier]."}, identifiedDisplayName ="Rogue Cape", identifiedResourceName ="rogue_cape", identifiedDescriptionName ={"^ff0000This is an exlcusive Headgear for active Beta Testers!^000000","Class: ^777777Costume^000000","Location: ^777777Lower^000000","Weight: ^77777710^000000","Jobs: ^777777All^000000","^990099[WoonRo Custom]^000000"}, slotCount =0,ClassNum=1250},[29103]={ unidentifiedDisplayName ="Siren", unidentifiedResourceName ="siren", unidentifiedDescriptionName ={"Unknown Item, can be identified by [Magnifier]."}, identifiedDisplayName ="Siren", identifiedResourceName ="siren", identifiedDescriptionName ={"^ff0000This is an exlcusive Headgear for active Beta Testers!^000000","Class: ^777777Costume^000000","Location: ^777777Upper^000000","Weight: ^77777710^000000","Jobs: ^777777All^000000","^990099[WoonRo Custom]^000000"}, slotCount =0,ClassNum=1251},
[29104]={ unidentifiedDisplayName ="Helm of Darkness", unidentifiedResourceName ="Helm of Darkness", unidentifiedDescriptionName ={"Unknown Item, can be identified by [Magnifier]."}, identifiedDisplayName ="Helm of Darkness", identifiedResourceName ="Helm of Darkness", identifiedDescriptionName ={"A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.","Class: ^777777Costume^000000","Location: ^777777Upper^000000","Weight: ^7777770^000000","Jobs: ^777777All^000000","^990099[WoonRo Custom]^000000"}, slotCount =0,ClassNum=1252},[29105]={ unidentifiedDisplayName ="Helm of Darkness Amarillo", unidentifiedResourceName ="Helm of Darkness Amarillo", unidentifiedDescriptionName ={"Unknown Item, can be identified by [Magnifier]."}, identifiedDisplayName ="Helm of Darkness Amarillo", identifiedResourceName ="Helm of Darkness Amarillo", identifiedDescriptionName ={"A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.","Class: ^777777Costume^000000","Location: ^777777Upper^000000","Weight: ^7777770^000000","Jobs: ^777777All^000000","^990099[WoonRo Custom]^000000"}, slotCount =0,ClassNum=1253},
the sprite and file names are correct, all in the correct directiory.
I tried:
- switched the siren (1251) with amarillo (1253), Siren still worked, amarillo didn't
- the files directories are correct
- when wearing a gear (e.g. siren), then logging out, switching the clientside (make siren ID to amarillo) info files and logging back, i wear the gear, so the files took place in the grf
- Only thing which doesnt work, is are the collection.bps and inventory sprites. As said the directories are correct and the files are not corrupted.
- i didn't reach max. limit
Anyone got an idea?
- both issues seem to be in the texture path, which is
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollection
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitem
- doesnt neither work with read data folder first.
i got a weird problem and can't figure the cause o__O
i added a few new items (i added customs before already and never had problems with it)
so, these are examples of those who work:
iteminfo.lub:
the sprite and file names are correct, all in the correct directiory.
I tried:
- switched the siren (1251) with amarillo (1253), Siren still worked, amarillo didn't
- the files directories are correct
- when wearing a gear (e.g. siren), then logging out, switching the clientside (make siren ID to amarillo) info files and logging back, i wear the gear, so the files took place in the grf
- Only thing which doesnt work, is are the collection.bps and inventory sprites. As said the directories are correct and the files are not corrupted.
- i didn't reach max. limit
Anyone got an idea?
- both issues seem to be in the texture path, which is
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollection
datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitem
- doesnt neither work with read data folder first.
Edited by RidleyShare this post
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