Zirius 1 Posted August 19, 2014 I remember, when farmiliar/hunter fly chases you and you crossed a standing player, all those mobs will change target and attack the standing player. How to enable that? Tried googling but failed. Thanks! Quote Share this post Link to post Share on other sites
0 Jedzkie 58 Posted August 20, 2014 You can check the mob modes in doc/mob_db_mode_list.txt 1 Zirius reacted to this Quote Share this post Link to post Share on other sites
0 Zirius 1 Posted August 21, 2014 Thanks man! Btw, do you have tools that can decode those bits? I want to know what other mode was used before I put my modifications? Suppose I got this: 0x3885 Is there a tool I can input that and it will show me all the bits used? Thanks! Quote Share this post Link to post Share on other sites
I remember, when farmiliar/hunter fly chases you and you crossed a standing player, all those mobs will change target and attack the standing player.
How to enable that?
Tried googling but failed.
Thanks!
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Share on other sites