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AnnieRuru

Update *recovery script command

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http://rathena.org/board/topic/82374-recovery-script-command/

I keep drooling for this command to be added, so Ima write one myself

 

no more atcommand @raise, @raisemap or @alive anymore !

 

pull request->

https://github.com/HerculesWS/Hercules/pull/350

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+1

 

kinda nice 1f44d.png but what about a command to "kill" people in the same way as this script? :D currently we are stick to atcommands in order to kill a character :/

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+1

 

kinda nice 1f44d.png but what about a command to "kill" people in the same way as this script? :D currently we are stick to atcommands in order to kill a character :/

What about percentheal -100,0?

 

Not that I use reviving in scripting, I prefer to throw players out and see them start all over again if they die /gg

 

But still, nice idea :D

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+1

 

kinda nice 1f44d.png but what about a command to "kill" people in the same way as this script? :D currently we are stick to atcommands in order to kill a character :/

or what about unitkill ?

*unitkill <GID>;

 

This command will kill a <GID>.

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+1

 

kinda nice 1f44d.png but what about a command to "kill" people in the same way as this script? :D currently we are stick to atcommands in order to kill a character :/

What about percentheal -100,0?

 

Not that I use reviving in scripting, I prefer to throw players out and see them start all over again if they die /gg

 

But still, nice idea :D

 

 

 

+1

 

kinda nice 1f44d.png but what about a command to "kill" people in the same way as this script? :D currently we are stick to atcommands in order to kill a character :/

or what about unitkill ?

>*unitkill <GID>;

 

This command will kill a <GID>.

 

 

I mean something that would kill the whole party, guild, area, etc, just like this command parameter :)

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