How to make skill behave like hundred spear or Cross Impact that have separate damage, i have change it in the skill_db.txt the repeated hit and number of hits too, but the in the client view skill not behaved like HS/CI do
How to make skill AB_CHEAL do percent heal i want to make it like skill_lv*10% that means in max level AB_CHEAL will heal 30% heal of each party member current hp
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