KingIris 1 Posted October 7, 2014 how can i clear a buff from a consumable item when you die basically buffs gone when you die from this kinda script.. 12075,Str_Dish10,Steamed Tongue,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD, 3600000, 10; percentheal 20,20; },{},{} thought it was gonna be simple, but im actually having trouble with this Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted October 7, 2014 Try checking this file: https://github.com/HerculesWS/Hercules/blob/master/db/sc_config.txt Quote Share this post Link to post Share on other sites
0 KingIris 1 Posted October 7, 2014 Try checking this file: https://github.com/HerculesWS/Hercules/blob/master/db/sc_config.txt forgot the mention im running eAmod cant find sc_config.txt on there so maybe theres a different way Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted October 7, 2014 I'm afraid that, in this case, I'm not of use since I think these values were previously hardcoded. Quote Share this post Link to post Share on other sites
0 Angelmelody 221 Posted October 8, 2014 OnPcDieEvent + sc_end 1 jaBote reacted to this Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted October 8, 2014 OnPcDieEvent + sc_end LoL, forgot these turnarounds, but I think he was meaning clearing them on DBs Quote Share this post Link to post Share on other sites
12075,Str_Dish10,Steamed Tongue,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD, 3600000, 10; percentheal 20,20; },{},{}thought it was gonna be simple, but im actually having trouble with this
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