bysqk 0 Posted October 24, 2014 At level 200, it asks 60points to add 1 int. How do I fix it to normal? 2ndjob server Quote Share this post Link to post Share on other sites
0 Playtester 18 Posted October 24, 2014 For starters, do you want a renewal server at all? If you want pre-renewal, find renewal.h in src/config and change: //quick option to disable all renewal option, used by ./configure//#define PRERETo://quick option to disable all renewal option, used by ./configure#define PREREI think this is actually what you want because you said 2nd job server. Or do you want some renewal mechanics? Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted October 24, 2014 For starters, do you want a renewal server at all? If you want pre-renewal, find renewal.h in src/config and change: //quick option to disable all renewal option, used by ./configure//#define PRERETo://quick option to disable all renewal option, used by ./configure#define PREREI think this is actually what you want because you said 2nd job server. Or do you want some renewal mechanics? we don't have #define PRERE Instead on renewal.h find //#define DISABLE_RENEWAL and uncomment it #define DISABLE_RENEWAL and recompile, That will disable renewal system, or while compiling ./configure --disable-renewalmake all will do the same. Quote Share this post Link to post Share on other sites
0 Playtester 18 Posted October 24, 2014 Ah sorry, too used to rA code. ^^; Quote Share this post Link to post Share on other sites
0 bysqk 0 Posted October 24, 2014 Ahh, got it! Thanks a bunch guys! Quote Share this post Link to post Share on other sites
0 bysqk 0 Posted October 24, 2014 (edited) For starters, do you want a renewal server at all? If you want pre-renewal, find renewal.h in src/config and change: //quick option to disable all renewal option, used by ./configure//#define PRERETo://quick option to disable all renewal option, used by ./configure#define PREREI think this is actually what you want because you said 2nd job server. Or do you want some renewal mechanics? we don't have #define PRERE Instead on renewal.h find //#define DISABLE_RENEWAL and uncomment it #define DISABLE_RENEWAL and recompile, That will disable renewal system, or while compiling ./configure --disable-renewalmake all will do the same. So I uncommented disable_renewal and stats work but I have apples now Did I do something wrong? Or did disabling renewal messed up my item_db too? If it does, is it possible to still use the item_db2 on the renewal folder but keep the server pre renewal? thanks! Edited October 24, 2014 by bysqk Quote Share this post Link to post Share on other sites
0 GmOcean 92 Posted October 24, 2014 If you disable all of renewal then renewal items will not exist so they become apples to prevent clients from crashing. Quote Share this post Link to post Share on other sites
0 bysqk 0 Posted October 24, 2014 If you disable all of renewal then renewal items will not exist so they become apples to prevent clients from crashing. I see. Will the client read pre re item_db.txt automatically? Or is there another step I need to take in order for it to read pre re item_db.txt again? Thanks for the reply! Quote Share this post Link to post Share on other sites
0 Playtester 18 Posted October 24, 2014 If you disable renewal it will automatically read from the pre-re folders. That's the reason why you get apples. :-) Quote Share this post Link to post Share on other sites
0 bysqk 0 Posted October 25, 2014 If you disable renewal it will automatically read from the pre-re folders. That's the reason why you get apples. :-) I disabled re, but I still see apples.. Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted October 25, 2014 You should remove all of these since they are nonexistent in pre-re. Quote Share this post Link to post Share on other sites
0 bysqk 0 Posted October 25, 2014 Okay , I'll work on it Quote Share this post Link to post Share on other sites
At level 200, it asks 60points to add 1 int. How do I fix it to normal? 2ndjob server
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