MrSky 0 Posted November 3, 2014 (edited) Im having a problem on this script OnInit: bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime"; bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime"; First it init the timer attached with the player. OnInitTime: attachnpctimer; initnpctimer; then when i try check how many time passed OnCheckTime dispbottom "Last "+getnpctimer(0)/1000+" seconds."; It always shows 0, only show correct time when i remove "attacnpctimer", but i want a timer attached to player not to npc... @edit Nvm, couldnt fix it, but i did a "trick" to do the same, can close it Edited November 4, 2014 by MrSky Quote Share this post Link to post Share on other sites
0 Kiron 3 Posted November 11, 2014 OnInit: bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime"; bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime"; end; OnInitTime: initnpctimer; end; OnCheckTime: dispbottom "Last "+getnpctimer(0)/1000+" seconds."; end; Quote Share this post Link to post Share on other sites
0 Svanhild 2 Posted December 23, 2016 can you tell me how did you fix it? Thanks Quote Share this post Link to post Share on other sites
Im having a problem on this script
First it init the timer attached with the player.
then when i try check how many time passed
It always shows 0, only show correct time when i remove "attacnpctimer", but i want a timer attached to player not to npc...
@edit
Nvm, couldnt fix it, but i did a "trick" to do the same, can close it
Edited by MrSkyShare this post
Link to post
Share on other sites