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MrSky

Problem with getnpctimer attached

Question

Im having a problem on this script

OnInit:	bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime";	bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime"; 

 

First it init the timer attached with the player.

OnInitTime:  attachnpctimer;  initnpctimer;

then when i try check how many time passed

 

OnCheckTime   dispbottom "Last "+getnpctimer(0)/1000+" seconds.";

It always shows 0, only show correct time when i remove "attacnpctimer", but i want a timer attached to player not to npc...

 

@edit

Nvm, couldnt fix it, but i did a "trick" to do the same, can close it  ;)

Edited by MrSky

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	OnInit:		bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime";		bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime";		end;			OnInitTime:		initnpctimer;		end;			OnCheckTime:		dispbottom "Last "+getnpctimer(0)/1000+" seconds.";		end;

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