Hello hercules. Well I'm not sure if it's a bug or something i did or anything that i'm not aware of. 1st of all here are some of my modification
battle.conf
// Overall rate of which your own equipment can break. (Note 2)// This rate affects penalty breaking rate of skills such as power-thrust and your natural breaking rate // (from equip_natural_break_rate). If a Sage's endow skill fails and this is above 0, the selected char's// weapon will be broken.equip_self_break_rate: 10// Overall rate at which you can break target's equipment. (Note 2)// This affects the behaviour of skills like acid terror and meltdownequip_skill_break_rate: 10
The armor so far is working properly (breaking the armor), However there are some instances that the bonus "bBreakWeaponRate" is not working. It's that it's not working at all but it does not work on some characters/weapon types maybe. (i'm not sure we tested it on high wizard with survivor rod and knife = knife gets broken, survivor rod = survives )
We tested it on some more characters and weapons but i'm having trouble determining what is causing this.
NOTE: We also tried 100% break rate to determine if it really is working or not and there really is something wrong.
Another question
equip_skill_break_rateequip_skill_break_rate
their defaults are 100 and i set them to 10. How does this affect the bonus bBreakWeapon and bBreakArmor?
Hello hercules. Well I'm not sure if it's a bug or something i did or anything that i'm not aware of. 1st of all here are some of my modification
battle.conf
item_db.conf
Problem:
The armor so far is working properly (breaking the armor), However there are some instances that the bonus "bBreakWeaponRate" is not working. It's that it's not working at all but it does not work on some characters/weapon types maybe. (i'm not sure we tested it on high wizard with survivor rod and knife = knife gets broken, survivor rod = survives )
We tested it on some more characters and weapons but i'm having trouble determining what is causing this.
NOTE: We also tried 100% break rate to determine if it really is working or not and there really is something wrong.
Another question
their defaults are 100 and i set them to 10. How does this affect the bonus bBreakWeapon and bBreakArmor?
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