ShankS 0 Posted November 20, 2014 (edited) anyone here familiar with thie error? can you guys help me // -------------------------------------------------------------------------- // -------------------------------------------------------------------------- // -------------------------------------------------------------------------- // Script Name : Headgear to Costume converter // -------------------------------------------------------------------------- // Description : // Allows a user to convert the equipped headgear (on Top, Mid or Low) into a // costume item. It will remove any card and refine of the Item. // -------------------------------------------------------------------------- prontera,153,181,4 script Costume Converter 430,{ mes "[Costume Converter]"; mes "I can convert your original headgear into a costume headgear."; mes " "; mes "Note: Stats, Cards & Refine will be removed. Costume is placed in your Costume Tab (ALT+Q)"; next; setarray .@Position$[1],"Top","Mid","Low"; setarray .@Position[1], 1, 9, 10; set .@Menu$,""; for( set .@i, 1; .@i < 4; set .@i, .@i + 1 ) { if( getequipisequiped(.@Position[.@i]) ) set .@Menu$, .@Menu$ + .@Position$[.@i] + " - " + "[ " + getequipname(.@Position[.@i]) + " ]"; set .@Menu$, .@Menu$ + ":"; } set .@Part, .@Position[ select(.@Menu$) ]; if( !getequipisequiped(.@Part) ) { mes "[Costume Converter]"; mes "Your not wearing anything there..."; close; } mes "[Costume Converter]"; mes "Are you sure you want to make your headgear into a costume?"; mes " "; mes "Note: Stats, Cards & Refine will be removed. Costume is placed in your Costume Tab (ALT+Q)"; next; if( select("No, I am sorry.:Yes, please convert my item.") == 2 ) { costume .@Part; // Convert the Headgear mes "[Costume Converter]"; mes "Done, enjoy your costume headgear!"; close; } mes "[Costume Converter]"; mes "Need some time to think about it, huh?"; mes "Alright, I can understand."; close; } // -------------------------------------------------------------------------- // Use duplicates to put your npc on different cities // -------------------------------------------------------------------------- //prontera,155,180,4 duplicate(Costume-IT) Costume-IT#1 864 Edited November 20, 2014 by ShankS Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 25, 2014 I saw that you not properly follow the diff. it has a missing Declaration.. Please scan again the Diff check it one by one.. for instance you miss to declare this: + // Costume System+ BUILDIN_DEF(costume,"i"),+ Please recheck it again.. Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 20, 2014 Hello, Are you sure that is the script? is it a Plugins Costume Item Plugins? or Source Mod Costume System? i check your script but it doesn't show the same error as in your screenshot. In'l Moderator, Mhalicot 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 20, 2014 (edited) its mod costume conveter, i got this from my friend using eAmod Edited November 20, 2014 by ShankS Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 20, 2014 you must apply the source part of it.. check out the link that i gave you.. Hello, Source Mod Costume System? 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 20, 2014 hmm .. it has .diff idk how to work with .diff .. Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 21, 2014 is there any guide how to apply the .diff? Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 22, 2014 is there any guide how to apply the .diff? Sorry if i cant help you.. as far as i know eAmod source is different from Herc. source. anyways all you have to do is to find all the lines from diff to your eAmod.. 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 22, 2014 no sir .. im now using your files .. and i have the same problem i also dont know witch script i should put in my src files .. i dont understand the files inside .diff Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 23, 2014 no sir .. im now using your files .. and i have the same problem i also dont know witch script i should put in my src files .. i dont understand the files inside .diff Please use Notepad++ so that you can read it more easily.. 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 23, 2014 patching the .diff is to avoid patching manualy right? Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 23, 2014 (edited) - Edited November 23, 2014 by ShankS Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 23, 2014 (edited) I Succesfully Managed the costume system 2.1.diff in my src with no error in compiling, but i can't still click the Clown NPC and still got this [Error]: Edited November 23, 2014 by ShankS Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 23, 2014 I Succesfully Managed the costume system 2.1.diff in my src with no error in compiling, but i can't still click the Clown NPC and still got this [Error]: Means you did not succeed in applying *costume system in your source... please double check it.. and Please avoid double posting... you can edit your previous post and add there the idea that you have. 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 24, 2014 I Succesfully Managed the costume system 2.1.diff in my src with no error in compiling, but i can't still click the Clown NPC and still got this [Error]: Means you did not succeed in applying *costume system in your source... please double check it.. and Please avoid double posting... you can edit your previous post and add there the idea that you have. i did it 4 times, but still cant click the clown, can i post my atcommand.c , battle.c/h, map.c,pc.c,script.c,status.c here? Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 24, 2014 post first your script.c please use upaste.me.. 1 ShankS reacted to this Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted November 24, 2014 (edited) this is what i did bro.. script.chttp://upaste.me/9dba159133fbf53b6 Edited November 24, 2014 by ShankS Quote Share this post Link to post Share on other sites
0 ShankS 0 Posted December 5, 2014 its now working fine bro Mhalicot .. thankyou.. -solved Quote Share this post Link to post Share on other sites
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