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Capu04

Naght Sieger Twin Blades aspd problem after change sprite

Question

First, I wan't to apologize because my english is kinda broken. I hope you can understand me and help me with my problem because I'm really new about this and I really wan't to learn what I'm doing wrong.
 
The thing is, my server has Naght Sieger Twin Blades sprites as regular swords sprite (Weapon View ID 2 for One Handed Swords). Both swords works fine, but them doesn't show the real sprite for both swords. I read somewhere that I have to modify some values on my ItemInfo.lub & item_db. And check the correct value on weapontable.lub
 
This is what I have on my weapontable.lub (Weapon ID for Naght Sieger Twin Blade are 45 & 46)

Weapon_IDs = {
WEAPONTYPE_NONE = 0,
WEAPONTYPE_SHORTSWORD = 1,
WEAPONTYPE_SWORD = 2,
WEAPONTYPE_TWOHANDSWORD = 3,
WEAPONTYPE_SPEAR = 4,
WEAPONTYPE_TWOHANDSPEAR = 5,
WEAPONTYPE_AXE = 6,
WEAPONTYPE_TWOHANDAXE = 7,
WEAPONTYPE_MACE = 8,
WEAPONTYPE_TWOHANDMACE = 9,
WEAPONTYPE_ROD = 10,
WEAPONTYPE_BOW = 11,
WEAPONTYPE_KNUKLE = 12,
WEAPONTYPE_INSTRUMENT = 13,
WEAPONTYPE_WHIP = 14,
WEAPONTYPE_BOOK = 15,
WEAPONTYPE_CATARRH = 16,
WPCLASS_GUN_HANDGUN = 17,
WPCLASS_GUN_RIFLE = 18,
WPCLASS_GUN_GATLING = 19,
WPCLASS_GUN_SHOTGUN = 20,
WPCLASS_GUN_GRANADE = 21,
WPCLASS_SYURIKEN = 22,
WPCLASS_TWOHANDROD = 23,
WPCLASS_LAST = 24,
WEAPONTYPE_SHORTSWORD_SHORTSWORD = 25,
WEAPONTYPE_SWORD_SWORD = 26,
WEAPONTYPE_AXE_AXE = 27,
WEAPONTYPE_SHORTSWORD_SWORD = 28,
WEAPONTYPE_SHORTSWORD_AXE = 29,
WEAPONTYPE_SWORD_AXE = 30,
WEAPONTYPE_Main_Gauche = 31,
WEAPONTYPE_Stiletto = 32,
WEAPONTYPE_Gladius = 33,
WEAPONTYPE_Zeny_Knife = 34,
WEAPONTYPE_Poison_Knife = 35,
WEAPONTYPE_Princess_Knife = 36,
WEAPONTYPE_Sasimi = 37,
WEAPONTYPE_Lacma = 38,
WEAPONTYPE_Tsurugi = 39,
WEAPONTYPE_Ring_Pommel_Saber = 40,
WEAPONTYPE_Haedonggum = 41,
WEAPONTYPE_Saber = 42,
WEAPONTYPE_Jewel_Sword = 43,
WEAPONTYPE_Gaia_Sword = 44,
WEAPONTYPE_Twin_Edge_B = 45,
WEAPONTYPE_Twin_Edge_R = 46,
WEAPONTYPE_Priest_Sword = 47,
WEAPONTYPE_Katana = 48,
WEAPONTYPE_Bastard_Sword = 49,
WEAPONTYPE_Broad_Sword = 50,
WEAPONTYPE_Violet_Fear = 51,
WEAPONTYPE_Lance = 52,
WEAPONTYPE_Partizan = 53,
WEAPONTYPE_Trident = 54,
WEAPONTYPE_Halberd = 55,
WEAPONTYPE_Crescent_Scythe = 56,
WEAPONTYPE_Zephyrus = 57,
WEAPONTYPE_Hammer = 58,
WEAPONTYPE_Buster = 59,
WEAPONTYPE_Brood_Axe = 60,
WEAPONTYPE_Right_Epsilon = 61,
WEAPONTYPE_Mace = 62,
WEAPONTYPE_Sword_Mace = 63,
WEAPONTYPE_Chain = 64,
WEAPONTYPE_Stunner = 65,
WEAPONTYPE_Golden_Mace = 66,
WEAPONTYPE_Iron_Driver = 67,
WEAPONTYPE_Spanner = 68,
WEAPONTYPE_Arc_Wand = 69,
WEAPONTYPE_Mighty_Staff = 70,
WEAPONTYPE_Blessed_Wand = 71,
WEAPONTYPE_Bone_Wand = 72,
WEAPONTYPE_CrossBow = 73,
WEAPONTYPE_Arbalest = 74,
WEAPONTYPE_Kakkung = 75,
WEAPONTYPE_Hunter_Bow = 76,
WEAPONTYPE_Bow_Of_Rudra = 77,
WEAPONTYPE_Waghnakh = 78,
WEAPONTYPE_Knuckle_Duster = 79,
WEAPONTYPE_Hora = 80,
WEAPONTYPE_Fist = 81,
WEAPONTYPE_Claw = 82,
WEAPONTYPE_Finger = 83,
WEAPONTYPE_Kaiser_Knuckle = 84,
WEAPONTYPE_Berserk = 85,
WEAPONTYPE_Rante = 86,
WEAPONTYPE_Tail = 87,
WEAPONTYPE_Whip = 88,
WEAPONTYPE_Bible = 89,
WEAPONTYPE_Book_Of_Billows = 90,
WEAPONTYPE_Book_Of_Mother_Earth = 91,
WEAPONTYPE_Book_Of_Blazing_Sun = 92,
WEAPONTYPE_Book_Of_Gust_Of_Wind = 93,
WEAPONTYPE_Book_Of_The_Apocalypse = 94,
WEAPONTYPE_Girls_Diary = 95,
WEAPONTYPE_Staff_Of_Soul = 96,
WEAPONTYPE_Wizardy_Staff = 97
}
WeaponNameTable = {
[Weapon_IDs.WEAPONTYPE_NONE] = "",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD] = "_´Ü°Ë",
[Weapon_IDs.WEAPONTYPE_SWORD] = "_°Ë",
[Weapon_IDs.WEAPONTYPE_TWOHANDSWORD] = "_°Ë",
[Weapon_IDs.WEAPONTYPE_SPEAR] = "_â",
[Weapon_IDs.WEAPONTYPE_TWOHANDSPEAR] = "_â",
[Weapon_IDs.WEAPONTYPE_AXE] = "_µµ³¢",
[Weapon_IDs.WEAPONTYPE_TWOHANDAXE] = "_µµ³¢",
[Weapon_IDs.WEAPONTYPE_MACE] = "_Ŭ·´",
[Weapon_IDs.WEAPONTYPE_TWOHANDMACE] = "_Ŭ·´",
[Weapon_IDs.WEAPONTYPE_ROD] = "_·Ôµå",
[Weapon_IDs.WEAPONTYPE_BOW] = "_È°",
[Weapon_IDs.WEAPONTYPE_KNUKLE] = "_³ÊŬ",
[Weapon_IDs.WEAPONTYPE_INSTRUMENT] = "_¾Ç±â",
[Weapon_IDs.WEAPONTYPE_WHIP] = "_äÂï",
[Weapon_IDs.WEAPONTYPE_BOOK] = "_Ã¥",
[Weapon_IDs.WEAPONTYPE_CATARRH] = "_īŸ¸£_īŸ¸£",
[Weapon_IDs.WPCLASS_GUN_HANDGUN] = "_±ÇÃÑ",
[Weapon_IDs.WPCLASS_GUN_RIFLE] = "_¶óÀÌÇÃ",
[Weapon_IDs.WPCLASS_GUN_GATLING] = "_±â°üÃÑ",
[Weapon_IDs.WPCLASS_GUN_SHOTGUN] = "_¼¦°Ç",
[Weapon_IDs.WPCLASS_GUN_GRANADE] = "_¼¦°Ç",
[Weapon_IDs.WPCLASS_SYURIKEN] = "_¼ö¸®°Ë",
[Weapon_IDs.WPCLASS_TWOHANDROD] = "_·Ôµå",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_SHORTSWORD] = "_´Ü°Ë_´Ü°Ë",
[Weapon_IDs.WEAPONTYPE_SWORD_SWORD] = "_°Ë_°Ë",
[Weapon_IDs.WEAPONTYPE_AXE_AXE] = "_µµ³¢_µµ³¢",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_SWORD] = "_´Ü°Ë_°Ë",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_AXE] = "_´Ü°Ë_µµ³¢",
[Weapon_IDs.WEAPONTYPE_SWORD_AXE] = "_°Ë_µµ³¢",
[Weapon_IDs.WEAPONTYPE_Main_Gauche] = "_1207",
[Weapon_IDs.WEAPONTYPE_Stiletto] = "_1216",
[Weapon_IDs.WEAPONTYPE_Gladius] = "_1219",
[Weapon_IDs.WEAPONTYPE_Zeny_Knife] = "_1238",
[Weapon_IDs.WEAPONTYPE_Poison_Knife] = "_1239",
[Weapon_IDs.WEAPONTYPE_Princess_Knife] = "_1240",
[Weapon_IDs.WEAPONTYPE_Sasimi] = "_1144",
[Weapon_IDs.WEAPONTYPE_Lacma] = "_13049",
[Weapon_IDs.WEAPONTYPE_Tsurugi] = "_1119",
[Weapon_IDs.WEAPONTYPE_Ring_Pommel_Saber] = "_1122",
[Weapon_IDs.WEAPONTYPE_Haedonggum] = "_1123",
[Weapon_IDs.WEAPONTYPE_Saber] = "_1126",
[Weapon_IDs.WEAPONTYPE_Jewel_Sword] = "_1142",
[Weapon_IDs.WEAPONTYPE_Gaia_Sword] = "_1143",
[Weapon_IDs.WEAPONTYPE_Twin_Edge_B] = "_13412",
[Weapon_IDs.WEAPONTYPE_Twin_Edge_R] = "_13413",
[Weapon_IDs.WEAPONTYPE_Priest_Sword] = "_13428",
[Weapon_IDs.WEAPONTYPE_Katana] = "_1116",
[Weapon_IDs.WEAPONTYPE_Bastard_Sword] = "_1154",
[Weapon_IDs.WEAPONTYPE_Broad_Sword] = "_1160",
[Weapon_IDs.WEAPONTYPE_Violet_Fear] = "_1185",
[Weapon_IDs.WEAPONTYPE_Lance] = "_1410",
[Weapon_IDs.WEAPONTYPE_Partizan] = "_1457",
[Weapon_IDs.WEAPONTYPE_Trident] = "_1460",
[Weapon_IDs.WEAPONTYPE_Halberd] = "_1463",
[Weapon_IDs.WEAPONTYPE_Crescent_Scythe] = "_1466",
[Weapon_IDs.WEAPONTYPE_Zephyrus] = "_1468",
[Weapon_IDs.WEAPONTYPE_Hammer] = "_1354",
[Weapon_IDs.WEAPONTYPE_Buster] = "_1357",
[Weapon_IDs.WEAPONTYPE_Brood_Axe] = "_1363",
[Weapon_IDs.WEAPONTYPE_Right_Epsilon] = "_1366",
[Weapon_IDs.WEAPONTYPE_Mace] = "_1504",
[Weapon_IDs.WEAPONTYPE_Sword_Mace] = "_1516",
[Weapon_IDs.WEAPONTYPE_Chain] = "_1519",
[Weapon_IDs.WEAPONTYPE_Stunner] = "_1522",
[Weapon_IDs.WEAPONTYPE_Golden_Mace] = "_1524",
[Weapon_IDs.WEAPONTYPE_Iron_Driver] = "_1529",
[Weapon_IDs.WEAPONTYPE_Spanner] = "_1531",
[Weapon_IDs.WEAPONTYPE_Arc_Wand] = "_1610",
[Weapon_IDs.WEAPONTYPE_Mighty_Staff] = "_1613",
[Weapon_IDs.WEAPONTYPE_Blessed_Wand] = "_1614",
[Weapon_IDs.WEAPONTYPE_Bone_Wand] = "_1615",
[Weapon_IDs.WEAPONTYPE_CrossBow] = "_1710",
[Weapon_IDs.WEAPONTYPE_Arbalest] = "_1713",
[Weapon_IDs.WEAPONTYPE_Kakkung] = "_1714",
[Weapon_IDs.WEAPONTYPE_Hunter_Bow] = "_1718",
[Weapon_IDs.WEAPONTYPE_Bow_Of_Rudra] = "_1720",
[Weapon_IDs.WEAPONTYPE_Waghnakh] = "_1801",
[Weapon_IDs.WEAPONTYPE_Knuckle_Duster] = "_1803",
[Weapon_IDs.WEAPONTYPE_Hora] = "_1805",
[Weapon_IDs.WEAPONTYPE_Fist] = "_1807",
[Weapon_IDs.WEAPONTYPE_Claw] = "_1809",
[Weapon_IDs.WEAPONTYPE_Finger] = "_1811",
[Weapon_IDs.WEAPONTYPE_Kaiser_Knuckle] = "_1813",
[Weapon_IDs.WEAPONTYPE_Berserk] = "_1814",
[Weapon_IDs.WEAPONTYPE_Rante] = "_1956",
[Weapon_IDs.WEAPONTYPE_Tail] = "_1958",
[Weapon_IDs.WEAPONTYPE_Whip] = "_1960",
[Weapon_IDs.WEAPONTYPE_Bible] = "_1550",
[Weapon_IDs.WEAPONTYPE_Book_Of_Billows] = "_1553",
[Weapon_IDs.WEAPONTYPE_Book_Of_Mother_Earth] = "_1554",
[Weapon_IDs.WEAPONTYPE_Book_Of_Blazing_Sun] = "_1555",
[Weapon_IDs.WEAPONTYPE_Book_Of_Gust_Of_Wind] = "_1556",
[Weapon_IDs.WEAPONTYPE_Book_Of_The_Apocalypse] = "_1557",
[Weapon_IDs.WEAPONTYPE_Girls_Diary] = "_1558",
[Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = "_1472",
[Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = "_1473"
}
Expansion_Weapon_IDs = {
[Weapon_IDs.WEAPONTYPE_Main_Gauche] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Stiletto] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Gladius] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Zeny_Knife] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Poison_Knife] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Princess_Knife] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Sasimi] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Lacma] = Weapon_IDs.WEAPONTYPE_SHORTSWORD,
[Weapon_IDs.WEAPONTYPE_Tsurugi] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Ring_Pommel_Saber] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Haedonggum] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Saber] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Jewel_Sword] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Gaia_Sword] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Twin_Edge_B] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Twin_Edge_R] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Priest_Sword] = Weapon_IDs.WEAPONTYPE_SWORD,
[Weapon_IDs.WEAPONTYPE_Katana] = Weapon_IDs.WEAPONTYPE_TWOHANDSWORD,
[Weapon_IDs.WEAPONTYPE_Bastard_Sword] = Weapon_IDs.WEAPONTYPE_TWOHANDSWORD,
[Weapon_IDs.WEAPONTYPE_Broad_Sword] = Weapon_IDs.WEAPONTYPE_TWOHANDSWORD,
[Weapon_IDs.WEAPONTYPE_Violet_Fear] = Weapon_IDs.WEAPONTYPE_TWOHANDSWORD,
[Weapon_IDs.WEAPONTYPE_Lance] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Partizan] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Trident] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Halberd] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Crescent_Scythe] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Zephyrus] = Weapon_IDs.WEAPONTYPE_SPEAR,
[Weapon_IDs.WEAPONTYPE_Hammer] = Weapon_IDs.WEAPONTYPE_AXE,
[Weapon_IDs.WEAPONTYPE_Buster] = Weapon_IDs.WEAPONTYPE_AXE,
[Weapon_IDs.WEAPONTYPE_Brood_Axe] = Weapon_IDs.WEAPONTYPE_AXE,
[Weapon_IDs.WEAPONTYPE_Right_Epsilon] = Weapon_IDs.WEAPONTYPE_AXE,
[Weapon_IDs.WEAPONTYPE_Mace] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Sword_Mace] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Chain] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Stunner] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Golden_Mace] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Iron_Driver] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Spanner] = Weapon_IDs.WEAPONTYPE_MACE,
[Weapon_IDs.WEAPONTYPE_Arc_Wand] = Weapon_IDs.WEAPONTYPE_ROD,
[Weapon_IDs.WEAPONTYPE_Mighty_Staff] = Weapon_IDs.WEAPONTYPE_ROD,
[Weapon_IDs.WEAPONTYPE_Blessed_Wand] = Weapon_IDs.WEAPONTYPE_ROD,
[Weapon_IDs.WEAPONTYPE_Bone_Wand] = Weapon_IDs.WEAPONTYPE_ROD,
[Weapon_IDs.WEAPONTYPE_CrossBow] = Weapon_IDs.WEAPONTYPE_BOW,
[Weapon_IDs.WEAPONTYPE_Arbalest] = Weapon_IDs.WEAPONTYPE_BOW,
[Weapon_IDs.WEAPONTYPE_Kakkung] = Weapon_IDs.WEAPONTYPE_BOW,
[Weapon_IDs.WEAPONTYPE_Hunter_Bow] = Weapon_IDs.WEAPONTYPE_BOW,
[Weapon_IDs.WEAPONTYPE_Bow_Of_Rudra] = Weapon_IDs.WEAPONTYPE_BOW,
[Weapon_IDs.WEAPONTYPE_Waghnakh] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Knuckle_Duster] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Hora] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Fist] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Claw] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Finger] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Kaiser_Knuckle] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Berserk] = Weapon_IDs.WEAPONTYPE_KNUKLE,
[Weapon_IDs.WEAPONTYPE_Rante] = Weapon_IDs.WEAPONTYPE_WHIP,
[Weapon_IDs.WEAPONTYPE_Tail] = Weapon_IDs.WEAPONTYPE_WHIP,
[Weapon_IDs.WEAPONTYPE_Whip] = Weapon_IDs.WEAPONTYPE_WHIP,
[Weapon_IDs.WEAPONTYPE_Bible] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Book_Of_Billows] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Book_Of_Mother_Earth] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Book_Of_Blazing_Sun] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Book_Of_Gust_Of_Wind] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Book_Of_The_Apocalypse] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Girls_Diary] = Weapon_IDs.WEAPONTYPE_BOOK,
[Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = Weapon_IDs.WPCLASS_TWOHANDROD,
[Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = Weapon_IDs.WPCLASS_TWOHANDROD
}
WeaponHitWaveNameTable = {
[Weapon_IDs.WEAPONTYPE_NONE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD] = "_hit_sword.wav",
[Weapon_IDs.WEAPONTYPE_SWORD] = "_hit_sword.wav",
[Weapon_IDs.WEAPONTYPE_TWOHANDSWORD] = "_hit_sword.wav",
[Weapon_IDs.WEAPONTYPE_SPEAR] = "_hit_spear.wav",
[Weapon_IDs.WEAPONTYPE_TWOHANDSPEAR] = "_hit_spear.wav",
[Weapon_IDs.WEAPONTYPE_AXE] = "_hit_axe.wav",
[Weapon_IDs.WEAPONTYPE_TWOHANDAXE] = "_hit_axe.wav",
[Weapon_IDs.WEAPONTYPE_MACE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_TWOHANDMACE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_ROD] = "_hit_rod.wav",
[Weapon_IDs.WEAPONTYPE_BOW] = "_hit_arrow.wav",
[Weapon_IDs.WEAPONTYPE_KNUKLE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_INSTRUMENT] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_WHIP] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_BOOK] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_CATARRH] = "_hit_mace.wav",
[Weapon_IDs.WPCLASS_GUN_HANDGUN] = "_hit_±ÇÃÑ.wav",
[Weapon_IDs.WPCLASS_GUN_RIFLE] = "_hit_¶óÀÌÇÃ.wav",
[Weapon_IDs.WPCLASS_GUN_GATLING] = "_hit_mace.wav",
[Weapon_IDs.WPCLASS_GUN_SHOTGUN] = "_hit_mace.wav",
[Weapon_IDs.WPCLASS_GUN_GRANADE] = "_hit_mace.wav",
[Weapon_IDs.WPCLASS_SYURIKEN] = "_hit_mace.wav",
[Weapon_IDs.WPCLASS_TWOHANDROD] = "_hit_rod.wav",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_SHORTSWORD] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_SWORD_SWORD] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_AXE_AXE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_SWORD] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_SHORTSWORD_AXE] = "_hit_mace.wav",
[Weapon_IDs.WEAPONTYPE_SWORD_AXE] = "_hit_mace.wav"
}


 
This is what I have on my item_db.txt: (Both number 2 in red colour are for ID Weapon for one handed sword, I modified both for 45 & 46 respectively).

13412,Twin_Edge_B,Twin Edge of Naght Sieger,4,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{}
13413,Twin_Edge_R,Twin Edge of Naght Sieger,4,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{}


 
This is what I have on my ItemInfo.lub: (I modified ClassNum from 2 to 45 & 46 respectively).
 

[13412] = {
unidentifiedDisplayName = "Twin Edge of Naght Sieger",
unidentifiedResourceName = "¼Òµå",
unidentifiedDescriptionName = {
"One of the twin swords of Naght Sieger. The blue blade shows the sharpness of this sword.",
"Low chance to ignore general monsters' Def when physically attacked.",
"Able to use Lv. 5 Frost Diver.",
"Weapon Class: ^777777Sword^000000",
"Attack: ^777777150^000000",
"Weight: ^777777150^000000",
"Property: ^777777Water^000000",
"Weapon Level: ^7777774^000000",
"Required Level: ^77777775^000000",
"Jobs: ^777777Transcendent Swordman,Merchant,Thief Classes^000000",
},
identifiedDisplayName = "Twin Edge of Naght Sieger",
identifiedResourceName = "Æ®À©¿§ÁöB",
identifiedDescriptionName = {
"One of the twin swords of Naght Sieger. The blue blade shows the sharpness of this sword.",
"When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.",
"Enables the use ^FF0000Lv. 5 Frost Diver^000000.",
"Class: ^777777Sword^000000",
"Attack: ^777777150^000000",
"Weight: ^777777150^000000",
"Property: ^777777Water^000000",
"Weapon Level: ^7777774^000000",
"Required Level: ^77777775^000000",
"Jobs: ^777777Transcendent Swordman, Merchant, Thief Classes^000000"
},
slotCount = 3,
ClassNum = 2
},

[13413] = {
unidentifiedDisplayName = "Twin Edge of Naght Sieger",
unidentifiedResourceName = "¼Òµå",
unidentifiedDescriptionName = {
"One of the twin swords of Naght Sieger. The red blade shows the destructive power of this sword.",
"Low chance to ignore general monsters' Def when physically attacked.",
"Able to use Lv. 3 Meteor Storm.",
"Weapon Class: ^777777Sword^000000",
"Attack: ^777777160^000000",
"Weight: ^777777150^000000",
"Property: ^777777Fire^000000",
"Weapon Level: ^7777774^000000",
"Required Level: ^77777775^000000",
"Jobs: ^777777Transcendent Swordman,Merchant,Thief Classes^000000",
},
identifiedDisplayName = "Twin Edge of Naght Sieger",
identifiedResourceName = "Æ®À©¿§ÁöR",
identifiedDescriptionName = {
"One of the twin swords of Naght Sieger. The red blade shows the destructive power of this sword.",
"When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.",
"Enables the use of ^FF0000Lv. 3 Meteor Storm^000000.",
"Class: ^777777Sword^000000",
"Attack: ^777777160^000000",
"Weight: ^777777150^000000",
"Property: ^777777Fire^000000",
"Weapon Level: ^7777774^000000",
"Required Level: ^77777775^000000",
"Jobs: ^777777Transcendent Swordman, Merchant, Thief Classes^000000"
},
slotCount = 3,
ClassNum = 2


 

After these changes, both swords show the real sprite. But my ASPD becomes almost 0. Plus, I can't equip both swords at the same time if I do these changes. I attached screenshot from this issue showing sprites/aspd...


I'm using Hercules full cliente package from here http://herc.ws/board/topic/2556-2013-08-07-full-client-download/

 

What I'm missing? I must be doing something wrong, because I tried many things and can't make it work correctly. Thank you for your time & for read me, and hope you can help me with this problem!

post-3616-0-02730200-1418675219_thumb.jpg

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i saw that the structure of your item_db is different from hercules. (just telling)

How it should be? Can you give me an example please? Because I downloaded it from here http://herc.ws/board/topic/2556-2013-08-07-full-client-download/ and this guide for custom items has the same structure than mine http://herc.ws/wiki/Custom_Items and found this topic http://herc.ws/board/topic/1429-how-can-i-make-this-bow-looks-different/?hl=naght#entry10376, where this user has the same problem. All weapons has default sprites.

 

As I said before, I'm really new about this. If you can be more specific, I'll be able to learn a little more. Thank for your time!

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