luis.seifert 10 Posted January 10, 2015 (edited) Hello guys!Box of thunder id 12028 http://ratemyserver.net/index.php?iname=12028&page=item_db&quick=1&isearch=Search{ sc_start SC_SpeedUp0,20000,0; },{},{} how it is on hercules item_db https://raw.githubusercontent.com/HerculesWS/Hercules/master/db/pre-re/item_db.confScript: <" sc_start SC_MOVHASTE_HORSE,20000,0; "> Question:Why it is not one of those? bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)bonus bSpeedAddRate,n; Moving speed + n% Thank you and sorry for my english. Edited January 10, 2015 by luis.seifert Quote Share this post Link to post Share on other sites
0 Garr 117 Posted January 10, 2015 Because the one you pointed to are not limited in time, but only effectively work in equippable items. In usable items might generate a speed increase with unidentified(and probably very short) longevity, as they would be erased on next stat recalculation (per example, after some status starts/ends, or equipping something). Quote Share this post Link to post Share on other sites
Hello guys!
Box of thunder id 12028
how it is on hercules item_db
Question:
Why it is not one of those?
Thank you and sorry for my english.
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