Tio Akima 74 Posted January 23, 2015 Hello does anyone know how to use the clif_soundeffect () function; in a skill? the intention is to draw a sound effect. tried the following: clif->soundeffect(sd,&sd->bl,"teste.wav",type); as a way to debug, I left out the file the intention was to show the error which folder gets its sound (not found.) to learn which folder is the correct massss ... I did not succeed. Nothing happens ... Quote Share this post Link to post Share on other sites
0 Garr 117 Posted January 23, 2015 *soundeffect "<effect filename>",<type>; *soundeffectall "<effect filename>",<type>{,"<map name>"}{,<x0>,<y0>,<x1>,<y1>}; These two commands will play a sound effect to either the invoking character only ('soundeffect') or multiple characters ('soundeffectall'). If the running code does not have an object ID (a 'floating' NPC) or is not running from an NPC object at all (an item script) the sound will be centered on the character who's RID got attached to the script, if any. If it does, it will be centered on that object. (an NPC sprite) Effect filename is the filename in a GRF. It must have the .wav extension. It's not quite certain what the 'type' actually does, it is sent to the client directly. It probably determines which directory to play the effect from. It's certain that giving 0 for the number will play sound files from 'datawav', but where the other numbers will read from is unclear. The sound files themselves must be in the PCM format, and file names should also have a maximum length of 23 characters including the .wav extension: soundeffect "1234567890123456789.wav", 0; // will play the soundeffect soundeffect "12345678901234567890.wav", 0; // throws gravity error You can add your own effects this way, naturally. So if you'll use clif->soundeffect(sd,&sd->bl,"teste.wav",0); it should play "datawavteste.wav". 1 Tio Akima reacted to this Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted January 23, 2015 Ouw!!! yeah solved!! like+1 thanks! Quote Share this post Link to post Share on other sites
Share this post
Link to post
Share on other sites