hi guyz, can someone help me with this one? i need something like this in my server to add some twist.
- simple pvp ladder with top 10 players depends on their points "not kills".
- random points 1 - 5
- if base level and job level not 255/120 no points
- killer will get points randomly from 1 - 5 and get message like "You have killed "charname" and gained "points he got" PvP Points.
- the one who got killed will lose points depends on how much that killer gets and get message like "You have been killed by "killer name" and lose "points the killer gets" PvP Points.
hi guyz, can someone help me with this one? i need something like this in my server to add some twist.
- simple pvp ladder with top 10 players depends on their points "not kills".
- random points 1 - 5
- if base level and job level not 255/120 no points
- killer will get points randomly from 1 - 5 and get message like "You have killed "charname" and gained "points he got" PvP Points.
- the one who got killed will lose points depends on how much that killer gets and get message like "You have been killed by "killer name" and lose "points the killer gets" PvP Points.
- and it will only trigger on assigned maps
set .bLvl,255;
set .jLvl,120;
set .Map$,"morocc";
set .PointType$,"#PvPPoints";
set .PvPEarned,rand(1,5);
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