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Söel

help from hair styles

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I'm trying to add new hair on the server however I am not succeeding, someone can help me with this?

 

// Valid range of dyes and styles on the client.min_hair_style: 0max_hair_style: 102min_hair_color: 0max_hair_color: 10000min_cloth_color: 0 max_cloth_color: 10000

 

post-4958-0-67512700-1427759045_thumb.jpg

Edited by Söel

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³² is female and your character is male

 

Directory:  /data/sprite/Àΰ£Á·/¸Ó¸®Åë/¿©Female heads (described as per the iRO "Features>Characters" page) FILENAME	DESCRIPTION1_¿©.spr	"Archer" hair2_¿©.spr	"Novice" hair3_¿©.spr	"Merchant" hair4_¿©.spr	"Swordsman" hair5_¿©.spr	"Acolyte" hair6_¿©.spr	"Thief" hair7_¿©.spr	"Magician" hair8_¿©.spr	No class; long in back, short bangs9_¿©.spr	"Alchemist" ahir10_¿©.spr	"Assassin" hair11_¿©.spr	No class; short, bowl cut12_¿©.spr	"Priest" hair13_¿©.spr	"Monk" hair14_¿©.spr	"Dancer" hair15_¿©.spr	"Knight" hair16_¿©.spr	"Hunter" hair17_¿©.spr	"Blacksmith" hair18_¿©.spr	"Wizard" hair19_¿©.spr	"Sage hair"20_¿©.spr	No class; hair spreads out at tip21_¿©.spr	No class; Short curled bangs with side hair22_¿©.spr	No class; Wild hair, goes outward23_¿©.spr	No class; Short hair, curles on each sideDirectory:  /data/sprite/Àΰ£Á·/¸Ó¸®Åë/³²Male heads (described as per the iRO "Features>Characters" page) FILENAME	DESCRIPTION1_³².spr	"Swordsman" hair2_³².spr	"Novice" hair (Ewww, kill it!)3_³².spr	"Merchant" hair4_³².spr	"Acolyte" hair5_³².spr	"Archer" hair6_³².spr	"Thief" hair7_³².spr	"Magician" hair8_³².spr	"Knight" hair9_³².spr	No class; short, curls up on the side10_³².spr	"Priest" hair11_³².spr	No class; short, feathered hair w/ giant forehead12_³².spr	"Sage" hair13_³².spr	?? (Unused mystery head with a beard)14_³².spr	"Bard" hair15_³².spr	"Assassin" hair16_³².spr	"Hunter" hair17_³².spr	"Blacksmith" hair18_³².spr	"Wizard" hair19_³².spr	"Monk" hair20_³².spr	No class; short hair with long bangs21_³².spr	No class; Wild hair, flys out in all directions22_³².spr	No class; Messy, short hair23_³².spr	No class; Messy bowl cut

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is your custom grf being loaded first than any other grf in data.ini? it seems a bit weird since the client should crash instead of displaying a file it doesn't have, also if you can check in phpmyadmin if your char really have hstyle 35, and try another sprite number as well!

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is your custom grf being loaded first than any other grf in data.ini? it seems a bit weird since the client should crash instead of displaying a file it doesn't have, also if you can check in phpmyadmin if your char really have hstyle 35, and try another sprite number as well!

 

[Data]1=ryoungcolor2.grf << (hair style)2=ryoungcolor.grf3=newprontera.grf4=data.grf

The hair is also correct in PMA, could be due to the pallets? I use the Kamishi paid.

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let me understand it, are you trying to use the female hair into a male character? do you want a female head into a male body? if "yes" then I don't know if its possible without editing the .act file

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let me understand it, are you trying to use the female hair into a male character? do you want a female head into a male body? if "yes" then I don't know if its possible without editing the .act file

 

 

The hair are in the correct locations, Male is ³² and Female is ¿©, you ta confusing things not?

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lPaATNl.jpg

 

is that really the male hair? can you take screenshot of the female one? maybe you switched then accidentally  :lol:

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lPaATNl.jpg

 

is that really the male hair? can you take screenshot of the female one? maybe you switched then accidentally  :lol:

 

Yes, they are men's hair, you can close that I have found the problem, forgot to mark the 64k option in hexed.

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