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K4m4r40

Help - Reviving Novice and Evolutions

Question

Hello, I would like to increase the power of the novice's skills and their evolutions.

My server is High Rate.
Lv max 1500
Stats max 1500
3rd ON

 

The skills selected are:

Obs. The healing values below have been tested with all attributes in the 1500 (Archbishop) - Unequipped

Original:

 

Bless ------------------------------- LV 10 - 64SP - +10 DEX/INT/STR - duration: 4 min
Heal -------------------------------- LV 10 - 40SP - 25.026 HP
Agi ---------------------------------- LV 10 - 42SP - +12 AGI - duration: 4 min
 
Sanctuary  ------------------------ LV 10 - 42SP -  777HP/s -  duration: 31 sec
Imposito Manus ----------------- LV 05 - 25SP - ATQ+25 -  duration: 1 min
Glory ------------------------------- LV 05 - 20SP - +30 LUK - duration: 30 sec

 

My idea:

 

 

Bless ------------------------------- LV 10 - 64SP - +100 DEX/INT/STR - duration: 4 min
Heal -------------------------------- LV 10 - 40SP - Show: "32.767"  (plus the actual value of the cure is 1,250,000 HP)
Agi ---------------------------------- LV 10 - 42SP - +50 AGI - duration: 4 min
 
Sanctuary  ------------------------ LV 10 - 42SP -  Show: "32.767"   (plus the actual value of the cure is 200,000 HP/s) -  duration: 31 sec
Imposito Manus ----------------- LV 05 - 25SP - ATQ+1000 -  duration: 1 min
Glory ------------------------------- LV 05 - 20SP - +100 LUK - duration: 30 sec

 

 

Being high rate, wanted to revive the value of the novice and developments for:
party's, woe's and pvp.

I do not want to use:
Heal lvl 30
Bless lv 50
AGI lv 30
 
Even thought about increasing the value of healing through equipment...
More the buffs, I wanted to increase the bonus.

 

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It is difficult to perform these modifications on the server?
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*Sorry if I posted in the wrong place.

Thx for help. :rolleyes:

Edited by K4m4r40

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2 answers to this question

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most of the changes are in status.c file, under status_calc_*** functions, for example:

 

status_calc_luk

 

 

if(sc->data[SC_GLORIA])		luk += 30; 

the code above is responsible for giving the 30 luck bonus from Gloria status

 

now to change sanctuary healing value just search for "hp = (skill_lv>6)?777:skill_lv*100;" in skill.c and change it

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