cJei 4 Posted June 3, 2013 You're the best Ind! Keep them coming! Quote Share this post Link to post Share on other sites
Mystery 594 Posted June 3, 2013 Just thought about sharing~ PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 16659 myserver 15 0 524m 457m 3504 S 3.7 1.4 49:53.60 map-server 3958 myserver 15 0 201m 208m 3700 S 2.0 0.7 2:31.99 map-server Thumbs up to Ind (Y) Thanks! Thats how you can tell that this cut actually works and performs good Quote Share this post Link to post Share on other sites
Nash 2 Posted June 14, 2013 ill Definitely play Server hosted by u guys Quote Share this post Link to post Share on other sites
jaBote 438 Posted June 15, 2013 Well, first of all we should conratulate Ind for his second Memory Slasher patch, which has cut down even more RAM usage (17 MB this time). Without NPCs, Hercules can now be run in around 100 MB RAM, without NPCs. Other thing is... in conf/battlegrounds.conf you can set the prize number of medals but... where is the reward item ID set? Quote Share this post Link to post Share on other sites
Dramosith 4 Posted August 25, 2013 (edited) How is that far progress %? done with bg's queue? If i add Lots custom Battlegrounds. like 10 new battleground. It will make high memory or cpu? just qeustion. Edited August 25, 2013 by Dramosith Quote Share this post Link to post Share on other sites
Rosiel 1 Posted March 11, 2015 Ind, thank you very much for this. And I am very sorry for not getting back to this. I could say I was busy with work, but that would be lying. Quote Share this post Link to post Share on other sites