xlaws27 3 Posted April 27, 2015 WEAPONTYPE_Cat_Pow = 105, [Weapon_IDs.WEAPONTYPE_Cat_Pow] = "_cpw", [Weapon_IDs.WEAPONTYPE_Cat_Pow] = Weapon_IDs.WEAPONTYPE_CATARRH, Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted April 27, 2015 WEAPONTYPE_Cat_Pow = 105, [Weapon_IDs.WEAPONTYPE_Cat_Pow] = "_cpw", [Weapon_IDs.WEAPONTYPE_Cat_Pow] = Weapon_IDs.WEAPONTYPE_CATARRH, Explain more? If the skill requires some weapon type, please make the viewID on itemdb according to your custom weapon type For weapons, the types are: 0: bare fist 1: Daggers 2: One-handed swords 3: Two-handed swords 4: One-handed spears 5: Two-handed spears 6: One-handed axes 7: Two-handed axes 8: Maces 9: Unused 10: Staves 11: Bows 12: Knuckles 13: Musical Instruments 14: Whips 15: Books 16: Katars 17: Revolvers 18: Rifles 19: Gatling guns 20: Shotguns 21: Grenade launchers 22: Fuuma Shurikens For ammo, the types are: 1: Arrows 2: Throwable daggers 3: Bullets 4: Shells 5: Grenades 6: Shuriken 7: Kunai 8: Cannonballs 9: Throwable Items (Sling Item) Quote Share this post Link to post Share on other sites
0 xlaws27 3 Posted April 27, 2015 WEAPONTYPE_Cat_Pow = 105, [Weapon_IDs.WEAPONTYPE_Cat_Pow] = "_cpw", [Weapon_IDs.WEAPONTYPE_Cat_Pow] = Weapon_IDs.WEAPONTYPE_CATARRH, Explain more? If the skill requires some weapon type, please make the viewID on itemdb according to your custom weapon type For weapons, the types are: 0: bare fist 1: Daggers 2: One-handed swords 3: Two-handed swords 4: One-handed spears 5: Two-handed spears 6: One-handed axes 7: Two-handed axes 8: Maces 9: Unused 10: Staves 11: Bows 12: Knuckles 13: Musical Instruments 14: Whips 15: Books 16: Katars 17: Revolvers 18: Rifles 19: Gatling guns 20: Shotguns 21: Grenade launchers 22: Fuuma Shurikens For ammo, the types are: 1: Arrows 2: Throwable daggers 3: Bullets 4: Shells 5: Grenades 6: Shuriken 7: Kunai 8: Cannonballs 9: Throwable Items (Sling Item) thank u Quote Share this post Link to post Share on other sites
WEAPONTYPE_Cat_Pow = 105,
[Weapon_IDs.WEAPONTYPE_Cat_Pow] = "_cpw",
[Weapon_IDs.WEAPONTYPE_Cat_Pow] = Weapon_IDs.WEAPONTYPE_CATARRH,
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